games · PS3

FFXIII-2: Possibly the last post about the game

Or maybe I’ll continue writing about it to keep a log about my exploits in chocobo racing because once I’m done everything, I’m off to the races! ^O^

I already did a few with my trusty Silver Chocobo~! I messed up raising it along the way though and only managed to get its magic strength to 776. :/ Would have liked to see it at 800 but oh well. It’s got enough stamina to last the 1800 meter races so it’s all good.

I got the Collector Catalog from one of the races and upped it to a Durable Collector Catalog. Love the amount of gil that rolls in with that thing. I’m slightly disappointed I didn’t get this before because now, I can buy all sorts of things — like those casino coins! XD

Speaking of which …

FFXIII-2: Final results from slot machine
FFXIII-2: Final results from slot machine

Messed up the contrast here by accident while taking the screenshot. 😦 Anyway, I started off with about ~33,300 coins — most of which were obtained from exchanging gil — and ended up with a decent profit! 😀 But look at the number of turns that was required to get the 13,200+ profit! :E

What I did for this was simply autoplay. As I mentioned in my previous post, I had to make sure that the employee next to the machine mentions that its mood was “like a hot summer’s day”. I then pushed my Dual Shock 3 controller up against the wall of the hutch of computer desk while I took off to the dentist and grocery shopping. About 3 hours later, I came back and everything I needed from the damnable slot machine was done! XD

All fragments get! :D
All fragments get! 😀
Serendipitous!
Serendipitous!
Serendipitous trophy with date and time of achievement!
Serendipitous trophy with date and time of achievement!

So now, I just need Saddle Sore and Anomalous and then I’m done! ^o^ First Platinum ever!

Just out by 2 trophies!
Just out by 2 trophies!

When I went back to the Historia Crux, I got this:

Secret Ending message censored!
Secret Ending message censored!

Of course, the actual message wasn’t censored. I just did that for the benefit of those that haven’t seen/reached this point yet. :3

Man, it sure takes a while to get 10,000 chocobo steps. 😦 I’ve been listening to the Pulse de Chocobo for almost half an hour already. I suppose I really should have rode on chocobos more often throughout the course of the game but I wanted to fight everywhere I went so I usually had the characters travel by foot. ^^;

Oh, to hell of this. Let me go get the OTHER trophy first. This can wait since it’s not counting consecutive steps. 😛

Update: Dear lord, why are the credits so long? I could have been back on a chocobo getting my steps!!!!! Anyway, just got Anomalous so it’s back to getting that chocobo to walk into the wall at the Steppe. :3

Update #2: HUZZAH! PLATINUM’D!

My first platinum ever! ^o^
My first platinum ever! ^o^
games · PS3

FFXIII-2: Mumblings about the slot machine and new DLC!

I wonder when Noel will get an outfit that I would actually WANT him to wear?

http://andriasang.com/comzzt/ffxiii2_dlc_screens/

For some reason, it looks like he’s missing a helmet or something to complete that attire. 😛 (Also, why’s he armed with a spear? D:)

Hmm. The Sazh DLC seems to include some card game that involves playing cards and a clock. I’m pretty sure we don’t have to solve clock puzzles while playing cards so it should be okei. 😛 Maybe it’s like a roulette wheel thing?

So, about the slot machines, I got triple 7 twice so far and a bunch of chocobo and moogles. I only started about 40 minutes ago too! I have it set on autoplay but I did intervene during the first Victory Mode. It didn’t last very long. 😛

(I had to re-enter Serendipity twice from the Historia Crux to get the right playing condition (“It’s like a hot summer’s day!”) though.)

I anticipate that I will obtain both the Lucky Coin fragment AND the 10,000 Casino Coins trophy (Serendipitous or whatever) today. 😀

When all the trophies are done and over with, I can go back to chocobo racing! ^o^/

OOH! Just hit my third 777! Go, go slot machine!!!

annoyances · games · PS3

FFXIII-2: Commentary on the last 4 monsters I needed to complete the Monster Professor sidequest

These are the ones that I’ve missed so don’t fret and think that these are super rare enemies or something cuz there’s every chance you’ve already come across them!

Flangonzola: This was found in sunny weather in The Archylte Steppe (Plains of Eternity) near the vicinity of the red flowers close to Long Gui. It’s a white flan and it’s considered a rare monster. Nothing else much to say about it since the group that I ran into went down pretty fast. ^^

I enabled Battlemania and Encounter Master to get it. However, out of the billions of monsters I fought in the area, I only found the Flangonzola twice. :/

Malebranche:I found this thing in stormy weather in The Archylte Steppe (Clearwater Marshes) near the far west end close to the wide chasm. Looks like a brown-coloured Wladislaus. This thing can be trouble since its attacks can deal strong physical damage and remove the buffs on a party member. It also has some crazy attacks that can chop down a member’s life with wound damage by a great deal.  What’s worse is that it slaps on Slow as well.

Ugh.  I totally went into this unprepared but luckily I had a Sentinel in 2 of my paradigms.  Didn’t know it was weak to magic and kept relying on my COMs. XD Managed to 5-star the fight somehow though. ^^ Got no spoils though. 😦

Hmm. It seems annoyingly rare. I’ve gone through about 10+ battles already and it has yet to show up again. I even managed to run across a Fomoire while waiting for Malebranche to appear. 😛

Swampmonk: For some reason, I’ve never found this thing before. Apparently, it’s in the marshes of the Steppe as well and shows up during rainy weather.  Ah. Found it. I got a group of 3 with a Mewmao thrown in. Of course, I took out the cat first. And while the monks went down fast, they DO have a skill called Power Spritz that bestow them with a crap ton of buffs. Since my party of pretty high levelled, it wasn’t much of an issue. ^^

Anyway, I ran into some to the northern part of the middle area of the Clearwater Marshes. Actually, it seems to appear quite a bit around the patch of dry land close to the middle too. :O

Tezcatlipoca: BAWWW. Missed this bugger on my trip through the final dungeon. Now I gotta redo the entire thing again JUST for it. Sigh.

Is it just me or do I not have to touch as many blocks on a second pass through this dungeon? Took me a while to realize this though. ^^;

Edit: FINALLY! DONE WITH THIS DAMN SIDEQUEST!

Monster Professor completed! YAY!
Monster Professor completed! YAY!

Went to collect my new Fragment Skill from the Mystic at Serendipity. When I went to turn on Field Killer, I saw this:

Field Killer Warning
Field Killer Warning

I think this really only affects players doing the 100 consecutive GREAT!s thing. :/

Ooh. I unlocked Mobile Mog a while back but never went to get it. ^^; Whee! *throws the moogle around Academia 4XX and watches the crowds of people follow it wherever it goes! XD*

games · PS3 · silliness

FFXIII-2: Random screenshots!

Making a new post for rather random screenshots. XD I’ll try and add any non-guide-like screens to this particular post. :3

games · PS3

FFXIII-2: Post-ending fun

Got all the Paradox Endings now.  I think the best one is the one from Academia 4XX AF.

Random thought: I really do believe Yeul has some sort of walking deficiency; it’s not that she’s animated funny or anything. 😦  She kind of tries to run in one of the endings and it comes off as looking kind of silly. I felt bad for laughing though because I thought about how people in real life actually have this handicap too. ^^; I wonder if this is explained in the Ultimania or some other Japanese source?

Anyway, I’ve been spending part of the day beating up rare enemies. I fought the Tonberry seven times and it never once dropped its damn crystal. I have the Monster Collector Fragment Skill enabled and even threw in the Blue Chocobo that had the Item Collector ability. >:E I eventually gave up and ended up going to fight Raspatil instead.  The battle wasn’t as dreadful as the guidebook described!  I think I 5-starred the thing too. ^^

I moved onto Don Tonberry after that fight. Surprisingly, this one only took 3 tries before it dropped a crystal. I started having a little fun with the little monster too! XD


So now, I have most of the Gold trophies. :3  I think I’m out by 2 or 3 though.  Off the top of my head, I know that one requires dealing 99,999 damage and another is getting all 160 fragments.

FFXIII-2: Some gold trophies
FFXIII-2: Some gold trophies

Honestly, if I got the Brain Blast and the stupid slot machine fragments, I’d be up to 159. The only one I’d be missing is the monster collecting one. Not entirely sure I’m up to completing any of these. :/ But I kind of want so since if I do, this would mark the first time I got Platinum for any PS3 game. ^^ Well, I still have some other bronze trophies to get too like the chocobo steps one.

FFXIII-2: Current amount of fragments collected
FFXIII-2: Current amount of fragments collected

Sigh. I still want a cactuar and a tonberry. :/ I only have the cactuar variants obtained from hurling Mog everywhere. And the regular tonberry isn’t as creepy looking as Don. 😛

Update on Feb 15:

  • Got the Clock Stopper trophy. Finally. Had to reload twice since I managed to break the chain. Thank God I was saving frequently between fights. :3
  • I have 4 more monsters left to complete the Monster Professor sidequest. I REALLY wish I didn’t skip that rare one in the last dungeon. Sigh. Go me and my insistence of getting 100% map completion over everything else. 😛 Finally finished it! XD

Just have the stupid slot machine fragment to get. Yay. .__.

159 Fragments
159 Fragments

Update #2: I magically got the Giant’s Fist trophy! I took the guidebook’s advice and threw 4 Delicate Iron Bangles on Noel to get the HP Power Surge ability but I had him equipped with Odinblade instead. With 159 fragments, the boost to stats wasn’t bad at all! Since I didn’t bother creating/purchasing the post-game weapons, this was the only one that was strong enough for the task! Well, I did the whole Meteor Javelin after switching Noel to commando thing when Long Gui was recovering from its first stagger but I think I messed up the timing. 😦

The silly thing is that the trophy notification came when it was down a second time. The party was in a RAV SAB SYN formation with Noel as Ravager, Serah as Saboteur and a Yakshini as a Synergist. ^^; I suppose it shouldn’t be too much of a surprise since a debuffed and staggered Long Gui being hit with a weapon that’s enchanted with Enthunder should deal heavy damage to it.

Obtained Giant's Fist :D
Obtained Giant's Fist 😀

I’m going for Saddle Sore right now and have the left analog stick of the controller up against the guidebook while I do other things. XD

games · PS3

FFXIII-2: Finished the game (Spoilers!)

Clocked in at around 62 hours.  That should be pretty average for someone that did a million pit stops (re: sidequests) along the way, right? Or maybe average for someone that did pit stops and kept getting lost in some areas. :3

5-starred all final boss fights! Too bad that doesn’t net me any special trophies or fragments! Also, I was at level 99 for everything already so taking them out didn’t require too much effort. XD

Funny how those fights were infinitely easier than the Proto-behemoth. I’ve yet to manage to kill that thing. Those stupid floating kitty enemies really don’t help matters either. I guess I need a beefier Sentinel monster to survive it or at least figure out some paradigms that’ll work well against it. :\

Edit (Feb 18): It seems like the Proto-behemoth and Schrodingers (stupid floating kitty enemies) don’t reappear again after completing the dungeon???  This didn’t happen before I cleared the Paradox Ending though. Weird. 😦  I want another Schrodinger because of its Auto-Haste ability that you can fuse with other monsters. .___. Maybe I should hunt down other creatures that have the ability. The problem is, I have no idea which ones have it. (Well, as one that can be learned through the Crystarium.)

Oh, fail. I think they appear with Mimi and friends too.

Ah, seems like the Sahagin Prince and Cactuaroni have it.  I’ve yet to catch either, I think. Guess I’ll check it out. Hopefully, I can actually give their abilities to other monsters. >_>

Incidentally, I find it somewhat interesting the “complete guidebook” doesn’t list all the abilities a tamed monster can obtain through levelling. The Battle Ultimania for the game has it but I’m not about to import that just for the information considering I’m finished and don’t plan on spending oodles of time raising monsters.

I’m off to try for some Paradox Endings just for the heck of things. Currently doing Academia 4XX AF. Hoping it doesn’t involve some crazy boss battle. The guidebook doesn’t mention anything like that so … *goes around beaning people with Mog*

Anyway, the ending is quite WTF!  (Somewhat vague spoilers ahead!)

Continue reading “FFXIII-2: Finished the game (Spoilers!)”

games · PS3

FFXIII-2: Captain Cryptic needs to die

Note: each screenshot can be enlarged if you click on it

One possible Captain Crypic location in Grand Avenue (Academia 4XX AF)
One possible Captain Crypic location in Grand Avenue (Academia 4XX AF)

I keep thinking that I should move on in the game but I always get sidetracked. Right now, I’m hunting for Cryptic. I don’t know what bright mind at Square Enix thought it’d be a fun idea to do this stupid hide-and-seek shit. Having to look for the bastard is more frustrating than the Brain Blast terminals that throw idiotic & completely random “Odds or evens?”-type questions that are obviously there just to screw you over and break your streak.

Anyway, here — suffer with me!

Captain Crypic Locations in Academia 4XX AF
Captain Crypic Locations in Academia 4XX AF (Photographed from Final Fantasy XIII-2: The Complete Official Guide Collector's Edition)

While you can certainly run around madly in New Town and Grand Avenue to look for him, the citizens will actually give hints to his general location eventually.  I don’t think the ones with the speech balloons will ever tell you so just hang around places where there’s people and some random NPC will speak up at some point.  (What’s with the lady that says she should settle for a sugar daddy instead!?) I’m not sure how long it takes before this happens but it generally doesn’t take more than 5 minutes or anything.

Captain Cryptic locations (Academia 4XX AF) - NPCs give you hints
Captain Cryptic locations (Academia 4XX AF) - NPCs give you hints. In this case, I have to head to New Town

Logically, if you find him in one area, search out the rest of the vicinity first before moving to the other side of the city.  Of course, if you receive a tip, then go by that information.

I’m only on my second  encounter right now (excluding the initial one that begins the sidequest) so once I’m done this, I have 2 more to go.  And honestly, it’s two too many. 😛

Edit: Oh hey. That was quick! Found him again! Time for the Colonel rank questions. :3

Edit #2: All in all, it took me less than 20 minutes to find and answer all his questions. 😀 Probably would be faster if I didn’t keep pausing the game to edit screenshots and update this though. XD

Speaking about screenshots, some random kid fell by Noel and went through his leg. (Uh, yeah. My vidcap adapter and DScaler make a good team. Scanlines and ghosting for all!) Gotta love clipping. :E I haven’t paid much attention but are these children running around or do they just happen to trip and fall while simply walking? I mean, there sure are a lot of them falling around!

“I tripped on air!”

Edit #3: Those Brain Blast terminals are definitely more annoying. Fucking luck questions. I got one at question 8 and I got it wrong. 9_9

games · PS3

FFXIII-2: The Archylte Steppe bosses

Edit on Feb 18th: Since people seem to have trouble finding the bosses, I did this:

Locations of The Archylte Steppe bosses
Locations of The Archylte Steppe bosses

 

Well, I managed to take down 3 out of the 4.  Immortal was kind and dropped Romulus & Remus twice. Took a third battle before it gave me Indrajit.

I still need to redo the Ochu and Long Gui battles for their drops.  I managed to get Gandiva from one fight against Ochu but I want the other weapon too. 😛

And so, only Yomi remains.  I tried this battle three times and ended up hitting Retry every single time since it was getting to the point that the enemy was dealing way too much damage.

My mistake was that I didn’t have ANY Sentinel and spent most of my time buffing and healing. For some reason, it didn’t click that it had a tendency to pick on single targets and not attack the entire group (with the exception of the dreadful Wicked Whirl attack).

Someone on Twitter suggested to have at least two SABs for the fight.  A friend on Facebook suggested that SABs were the way to go too so I guess I need to outfit some paradigms with Saboteurs. :3

Actually, had I had the guidebook next to me when I was playing, I would have known to shuffle out the Flanitor and throw in something like a Bunkerbeast instead.

Here’s the set-up the friend had for the fight and given the fact that he farmed Yomi, I would take it this works well:

sab com sab
sab sab sab
com com sab
med med syn
med syn syn
sen sen sen
(Serah Noel Monster)

I also changed up the accessories a bit and put some some magic resistance stuff on both Noel and Serah. Since I had one Bloodguard, I threw that on Noel.  I might switch it to Serah though since Noel’s HP is really high at the moment. ^^;

Update: YAY! Yomi is done! 😀 It was a terrible battle. 😦 It took me 15 minutes and 13 secs and a stupid paradigm shift almost cost me the battle since everyone’s HP was in the red. (Was trying to go into Tortoise when it was about to do the Wicked Whirl but ended up at some other paradigm instead. 9__9) I think the poison did the monster in though since it had piddly life left anyway. XD

Since I have no need for its drop, I’m happy to say good riddance to this boss. 😛

Edit on Feb 16: My paradigms didn’t include a SAB monster, BTW. Pretty sure I had a Flanitor (MED) in place of one. The reason for this was that I didn’t have any saboteur monsters levelled and was way too lazy to begin to raise one. 😛 However, maybe if I did, the fight wouldn’t have taken so long cuz I would have an extra offensive unit instead of simply relying on Noel and Serah to do the job.

Yomi defeated! :D
Yomi defeated! 😀

Now to spend money at Serendipity to buy the 2 remaining fragments at the exchange counter and I guess I’ll continue on with the game now!

Oh wait. I want Grasitha from Ochu, didn’t I? Sigh. Back to the Steppe then …

Update #2: Buh. Five tries later, I suddenly remembered that I had a Blue Chocobo with Item Collector. I swapped it in as my RAV monster even though its HP was wimpy. (It’s not even over 1900. >:/) All I needed to do was end the battle with it anyway so as long as I didn’t change to Relentless Assault while being swarmed by Microchus, this was going to work! :3

And it did! ^__^ (Or maybe it worked because I didn’t throw Mog at Ochu first before starting the battle this time around?)

Ochu drops!
Got both Gandiva & Grasitha in one go! XD

The silly thing is, I have Odinblade and Odinbolt already so I have no real need for these weapons. Well, other than for the Lv. 5 Chain Bonus.

Hmm. Since I spent all this time to get Grasitha, I might as well use it for a while. :3

Update #3 (Feb 16): Did a rematch with Yomi for the hell of things with the paradigms listed above. It cut down the battle time quite a bit! *_* Probably would have been a bit faster if I switched COM COM SAB in more often though.

Here’s the result:

Result from a re-match with Yomi
Result from a re-match with Yomi

Er, the amount of gil you see in the screenshot is a result of having a Durable Collector Catalog equipped on Noel. ^^ It kind of stinks that it dropped a damn Tear of Woe though as a spoil. 9__9

I wonder if anyone is crazy enough to play this battle on high speed? Oh, I guess there ARE people that do it. ^^;;;;

Huh. Apparently, Raspatil is the best for gil farming. :O (Oh yeah~! Scarletite drops!!)

Gonna try switching in a Tonberry for COM since it has the Chaser-type attacks which deal more damage to enemies inflicted with certain debuffs. Wanna try and bring down the time. XD

Oh wow. Durable Hermes Sandals has Auto-Haste which casts Haste at the start of battles! But its accessory cost is 75. It also requires a Trapezohedron. 9__9

Ooh. Took down Immortal in under 2 minutes. Probably would have been faster if I didn’t stop to heal the Tonberry … or fight the stupid sword.

D’oh! 8 minutes and 34 seconds for Yomi. XD

games · PS3

FFXIII-2: Almost at the end!

Whew! I already pumped in over 50 hours into the game. Unlike players that ignore sidequests just to complete the story, I’m running around doing as many of them as I can. The reason for this is that I typically lose motivation to continue playing once I’m done with a game’s main plot.

Within these 50+ hours, I’ve managed to rack up 130 fragments. If I care to find Captain Cryptic, I’ll have a few more under my belt before the final showdown. I’m not sure I have to patience to run around Academia to search out the bastard though. Completing the Academia map will also net me another fragment too. And I can probably get 4 more from The Archlyte Steppe as well if I wanted to fight the tough boss monsters. :3

I suppose it wouldn’t hurt to test my party against them seeing that every role is over 70 now.  I managed to max out Commando and Ravager for Noel too.

About the story and the villain’s motive — what the hell? It’s such a lame reason. I think I prefer FFXIII’s story a bit more over its sequel.  Also, I’m not quite sure how Noel’s dream qualifies as a happy dream for him cuz it’s pretty depressing overall. 😛

Anyway, here are some random screenshots to round out this entry. XD  When viewing an image, click on the Permalink icon to see a description of it.

games · PS3

FFXIII-2: Crystal Gate Locations & Destinations Guide (minor spoilers)

Why in all hell is there no proper guide for the destinations of the crystal (a.k.a. blue) gates?  I mean, if you’re thoroughly exploring every map, you’ll most likely find all the locations but no one ever compiles the information of where each gate LEADS to.  Or maybe it’s out there somewhere in the form of a message board post?  Regardless of whether or not it’s readily available in some corner of the Internet, I threw together the list myself with the help of Split Infinity’s walkthough. (All I did was do a search for “crystal gate”. XD)

Note that all these kinds of gates require a Wild Artefact to unlock them. Check this video for their locations. If you look at the video description, you will find anchor links to jump to specific points in the video for each artefact. (No, the video is not mine.)

As there are 10 Wild Artefacts (one of which must be “purchased”), there are exactly 10 Crystal Gates. I’m listing the places in alphabetical order based on the locations where you find the gates.

For the screenshots, click on the thumbnail for larger images. 😀

Academia 400 AF
Crystal Gate Destination: Yaschas Massif 100 AF
Isn’t this place a joy to go hunting for treasures and gates? To relieve you of the frustrations of running around in search of it, here’s a handy screenshot of the gate’s location in New Town.

Academia 4XX AF
Crystal Gate Destination: Vile Peaks 010 AF
This gate is in a rather busy part of Grand Avenue (re: where all the shops are.) It’s actually quite easy to locate since Chocolina is right across from it.

Academia 4XX AF - Crystal Gate to Vile Peaks 010 AF
Academia 4XX AF - Crystal Gate to Vile Peaks 010 AF

Archylte Steppe ??? AF
Crystal Gate Destination: Vile Peaks 200 AF
The access this gate, you’ll have to defeat three Gigantuars first. While you won’t have to face all three at the same time, you’ll still want a party with an ample amount of HP since  its 1,000 Needles attack can decimate your group quickly if you’re not careful. It’s definitely recommended that you have some paradigms that involve a Medic and a Sentinel.

The statutes are not immediately visible and require Moogle Hunt to reveal them. On top of this, you also need to change the weather for two of them. The one located among the cacti southwest of the Nomad Camp will show up in any weather condition. The remaining two — only available in either sunny or rainy weather — are in the Clearwater Marshes which can easily be accessed by touching the yellow cactuar statue during windy weather. Like the green cactuar statues, the yellow one needs Moogle Hunt to make it visible. Incidentally, this statue to the west of the crystal gate and is hidden in a whirlwind. (Note: All statues will not return to their invisible state after examining them regardless of weather conditions.)

Here’s a compilation of three screenshots that show all the locations: https://koukoupuffs.files.wordpress.com/2012/02/gigantuars.jpg

The Archylte Steppe ??? AF - Crystal Gate to Vile Peaks 200 AF
The Archylte Steppe ??? AF - Crystal Gate to Vile Peaks 200 AF

Augusta Tower 200 AF
Crystal Gate Destination: Oerba 300 AF
The gate is hard to miss but what prevents you from getting to the floor it’s on (which is the 49th Floor) is the fact that during the initial visit here, the elevator will only take you to the upwards as dictated by the story. However, once you finish your business on the top floor, you can go back to the elevator and head to any floor at your own leisure.

Augusta Tower 200 AF - Crystal Gate to Oerba 300 AF
Augusta Tower 200 AF - Crystal Gate to Oerba 300 AF

Bresha Ruins 005 AF
Crystal Gate Destination: Bresha Ruins 300 AF 

The gate is located in the southwestern tunnel, just west of the holding cell.  You will need to retrieve the Holding Cell Key to open the cell door.  The key is in a treasure sphere floating in the circular area just north of the shiny/story gate to the south.  While you can hop onto the pillars while riding on the back of a chocobo for some reason, you can’t physically get to the sphere; you have to hurl Mog at it instead.

Bresha Ruins 005 AF - Crystal Gate to Bresha Ruins 300 AF
Bresha Ruins 005 AF - Crystal Gate to Bresha Ruins 300 AF

Bresha Ruins 300 AF
Crystal Gate Destination: Yaschas Massif 110 AF
Find this gate northwest of the graveyard (Lamentable Rest) which was an area previously inaccessible in Bresha Ruins 005 AF.

Bresha Ruins 300 AF - Crystal Gate to Yaschas Massif 110 AF
Bresha Ruins 300 AF - Crystal Gate to Yaschas Massif 110 AF

A Dying World 700 AF
Crystal Gate Destination: Bresha Ruins 100 AF
It’s in the southwest Black Sands area. You’ll only have access to this section and the Abyssal Fissure to the north when you re-visit A Dying World from the Historia Crux. The earliest you can do this is when you return to the timeline after New Bodhum 700 AF.

A Dying World 700 AF - Crystal Gate to Bresha Ruins 100 AF
A Dying World 700 AF - Crystal Gate to Bresha Ruins 100 AF

Oerba 300 AF
Crystal Gate Destination: Oerba 400 AF
Ah, the joys of the Oerba eras. They are ALL infested with anomalies. Unfortunately, this means that you will have to go through some Temporal Rifts to even get the option to use a Wild Artefact on the gate.

The guidebook notes that you will need to solve the Rifts that give you the following fragments: Sparkling Runestone, Thrilling Milestone, Dewy Bloodstone, Spinning Moonstone, and Astonishing Limestone. Thankfully, only one of the five will put you up against the Hands of Time. Once you get these, you’ll get yet another Rift which will happily manifest itself right in front of the crystal gate. And what do you know? It just so happens that this anomaly contains a clock puzzle! How splendid!

Oerba 300 AF - Crystal Gate to Oerba 400 AF
Oerba 300 AF - Crystal Gate to Oerba 400 AF

Yaschas Massif 01X AF
Crystal Gate Destination: Augusta Tower 300 AF

Found in the western part of the map in the wide open area with the two depressions in the ground.  It’s just a few steps to the left from the spot where you find the Emerald Crystal for the Mirror of Atropos side quest.

Yaschas Massif 100 AF
Crystal Gate Destination: Sunleth Waterscape 400 AF
You should be thankful that the Waterscape 400 AF isn’t a mandatory location as this crystal gate can be rather annoying to unlock. To activate it, you have to complete most of the fragment sidequests in this era … which means solving several Temporal Rifts that consist of the ever-so-aggravating Hands of Time puzzles.

If you’re out to get the Graviton Cores and want to steer clear of these things, just get Alpha to Epsilon as you only need 5 of them to continue with the story. Eta and Zeta both require some degree of traversing through Temporal Rifts to obtain. Of course, if you’re gunning for all 160 fragments then you will have no choice but to endure the pain.

Yaschas Massif 100 AF - Crystal Gate to Sunleth Waterscape 400 AF
Yaschas Massif 100 AF - Crystal Gate to Sunleth Waterscape 400 AF