Mobius Final Fantasy – Lightning Resurrection Babbles

I know I’m late to write about it considering the event started weeks ago. ^^; I just cleared part 2 of the event yesterday and working on the area that opens up in the bottom left of the map as well as completing the Crystarium.

Mobius Final Fantasy - Lightning Resurrection done!
Woo! Trying for Complete now.

Not much to talk about in terms of story since I didn’t even bother reading the dialogue. (And it’s not like I’d fully comprehend it anyway.)

Here’s some verbal diarrhea on the event basics and my experience! Continue reading Mobius Final Fantasy – Lightning Resurrection Babbles

Mobius Final Fantasy – English Gameplay Preview by TheGamersJoint

TheGamersJoint on YouTube has posted gameplay and his own impressions of the upcoming English localized version of the game! I’m so happy to spot the List View option on the menu which means we’re NOT getting the initial Japanese version.

I’ll update this post with some more opinions in a bit since I’ve yet to finish watching it. ^^

Edit:

  • !!! Double-speed option looks to be available right from the start!? (It’s the little arrow above the cards on the right.)
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  • Skill Seed is now one word?:/
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  • It kind of bothered me that he kept pronouncing “mobius” as “MOH-bee-us”. ^^; But it seems like most dictionaries indicate there are 2 accepted pronunciations so it boils down to personal preference.
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  • I found it interesting he kept referencing Kingdom Hearts Unchained χ. ^^ I’ve played the Japanese version for a while as well and it never occurred to me the combat systems were kind of similar.
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  • I expect this to happen a lot in the beginning but renting an attack card you have in your own deck is pointless. (A rental card is the 5th card on the side. It’s always placed on the bottom after a player’s own cards.) The only exception is when it’s of higher rarity. On that note, I recommend that people set support/restoration/pink-bordered cards for others to rent if they have one available. Well, NOT the Yuna card since EVERYONE will have it anyway.😄
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  • Disappointed that there was no information about how to trigger and use the Ultimate Skill. I wonder what the translation will be? I referred to it as Special Attack for the longest time and only changed it to Ultimate Skill (or Attack ^^) recently because the voice from the stickers used in Multiplayer refer to it as that.
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  • There was nothing about Element Drives either. I really can’t recall the tutorial but I believe those were brought up within the first few battles.
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  • I just noticed he showed the cactuar map while explaining how the game features a new story and how to progress through the game. ^^;
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  • Looks like Full Auto isn’t going to be available until after chapter 1 is cleared. :s
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  • Overall, the video does a good job giving an brief overview.

Mobius Final Fantasy – English Launch Version Predictions and Reflections on Pre-Reg Milestone Rewards

I tweeted a storm last night with my guesses on just how “up-to-date” the English launch version of the game will be compared to the current Japanese version (which is 1.4.033). When looking back at how Mobius Final Fantasy started in June 2015, it’s easy to see that the game is much more user friendly now. I explain some of the changes in the points below~ But first, some observations about the trailer and web site:

The announcement trailer seems to be partially a translation of the original Japanese one plus tacking on Cid at the end. (Cid doesn’t show up until  Chapter 4 or 5 which probably isn’t going to be added into the localized version any time soon.)

The option to “freely switch between your characters in battle!” is mentioned on the official site as a key point but this wasn’t available in the initial version of the Japanese release. You also don’t see it in action in the trailer either since, as noted, it’s based on the existing Japanese video that was made to drum up interest before release.

Here are my guesses of what we’ll see on day 1: Continue reading Mobius Final Fantasy – English Launch Version Predictions and Reflections on Pre-Reg Milestone Rewards

The English version of Mobius Final Fantasy to be released on August 3rd in NA and EU!

Official Mobius Final Fantasy English North American Website
The official English site!

Square Enix has heard their fans! Mobius FF will finally come to Western shores next month! It’s dubbed in English too!😀 Wish Mog sounded cuter. ;_;

Incidentally, the release date itself was mentioned on the official Final Fantasy Twitter account and not the Mobius FF one:

Mobius Final Fantasy EN release date
Mobius Final Fantasy EN release date

Currently, both the NA and EU sites only house general information, the announcement trailer, and the pre-registration link. Consider signing up so you can get tons of in-game rewards! … Although why are they only giving out 1 Summon Ticket? Shouldn’t it be reversed? (re: 1x Ability Ticket and 6x Summon Tickets) so people can do a multi-card draw? Bleh. I have no recollection of what the launch bonuses were for the Japanese version. Maybe they did the same thing. The Yuna card wasn’t a part of it though since that came later on as a promo reward for Mobius FF commercials airing in Japan.

Pro tip: Healing cards can be hella useful early in the game when you don’t have many support cards to work with. But when you get buff cards (which restore HP too), all Cure-type cards can be thrown out.😄

My holy trinity consists of Hellgate (Wall + Barrier + Regen), Knights of the Round (Brave + Faith + Boost), and Hermes (Haste). Lately though, I’ve been substituting Hermes for The Undying (Haste + Snipe + Drain) and Knights for Trance-type cards since they boost all job stats. Of course, none of this matters until the cards are actually released in the game. I doubt The Undying and the Trance ones will be show up any time soon since they were added in the FFXII event that happened recently.:/

Mobius Final Fantasy EN pre-reg rewards
The pre-registration rewards~!

Edit: The mobile site shows a different quantity for the Ability Ticket and a mislabelled Crystal:

Mobius Final Fantasy Pre-Registration Rewards on mobile version
Someone at Square Enix didn’t proofread the images before uploading the mobile version of the website.

Anyway, check out the site~! For North America: http://www.na.square-enix.com/mobiusff/

For Europe: http://www.eu.square-enix.com/mobiusff/

And if you use Twitter, follow the official English account: https://twitter.com/mobiusFF_NE

Mobius Final Fantasy – Squall Job Get!

It’s an excuse to do a post!😄

Mobius Final Fantasy - バラムの傭兵 - Mercenary of Balamb
I didn’t bother shrinking the size of this image. Click to see larger version! The illustration is pretty cool.😀

I’m pretty happy and surprised I drew this job card because I have never managed to get an event-only job before. ^^ Truthfully, I wanted the creepy Tonberry more but this one is pretty awesome! It’s got high attack power, a crazy Critical rating, and is decent in every other category. Only low point I can see is the Break Power.

The Ultimate Attack is super destructive, capable of dishing out MAXIMUM damage (999,999 HP) on a single enemy !

Mobius Final Fantasy - バラムの傭兵 - Mercenary of Balamb
The stats will only get higher as the Dark card levels up too. This is just an example of what they look like with a mix of 4-star and 5-star plus a maxed out Gunblade.

Heck, you can see it in this video I recorded of a set of battles in the Gigantuar area. It turns out this job is a superb choice for the region!

Please excuse my super slow gameplay. I just have a usual habit of madly tapping on the screen when playing manually. It gets to the point that I sometimes use up an entire turn by accident that way. .__.;; Please see the video description on YouTube for more information.😀

Not shown in the video is the Skill Seed multiplier. It’s a whopping x505! I’m sure it’ll go beyond that with a score of 20 million and above but I’ve yet to reach that.😡

Mobius FInal Fantasy - Skill Seed Multiplier with Balamb Mercenary Job
This is a screencap from the green Gigantuar area. So many seeds!

Mobius Final Fantasy – Game Balance Reboot

Although I already included most of the information into the FAQ, I’ll do a recap here because I said I would write up a separate post anyway in the 1st Anniversary Celebration post. ^^

The re-balancing was one of the big headliners for the 1st Anniversary update in late May. What Square Enix has done was retweaked the game quite a bit to make it more enjoyable overall!

Here’s the breakdown: Continue reading Mobius Final Fantasy – Game Balance Reboot

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