Tag Archives: rant

Forgotten Tales: Tips and Rage

Edit on August 30th, 2012: This post was done way back in April when the game was still wholly incomplete and new. It had an immense amount of balancing issues and required insane amounts of grinding for levelling and money. As subsequent updates pretty much didn’t address a lot of the issues I’ve pointed out, I’ve since uninstalled the game. I have no idea how things improved or degraded with the recent updates nor do I care since I’ve given up on Forgotten Tales.

I recommend people to read the comments that other players left for more up-to-date guidance.  The developer has also made a forum so you can check there for hints and information on bugs and such: http://forgotten-tales.boardonly.com/

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While on my quest to find fun and engaging Android games to play, I came across Forgotten Tales which seemed decent from screenshots and with a near 5-star rating from 80+ users, I figure it was worth a shot.  But after some quality time with it, I’m finding it difficult to understand how in all hell people could give the game anything beyond 2 or 3 stars.  I take it they’re all just masochists with really low expectations.  Here’s my experience so far:

WALKTHROUGH OF THE VERY BEGINNING + TIPS

It’s not difficult to figure out the controls although I can’t fathom why anyone would want to play the game on the default speed. I always have it at double speed because everything moves so dreadfully slow to me. (I’m using a Galaxy Tab 10.1.)  At first, the game really did seem decent.  I tried out the little dungeon that was southeast of the Forester and took out some skeletons.  I freaked out a little that they could move so much faster than my character but after 2 or 3 battles, I managed to jet and get out of there alive.  Your character regenerates health automatically so I had him stand around for a bit.  Once the health bar was back in the green, I travelled southwest to Kedington Village.

An odd thing about the NPCs (non-player characters) in this game is that, although you get the little speech balloon icon if you move your cursor over them, they have NOTHING to say! Even more strange is the fact that these NPCs can disappear from the area all together if you return at a later time. Anyway, the only ones that will even acknowledge your existence are the ones that have a little question mark icon next to them.

The first character I spoke to was a man standing around in the southwest part of the village.  He gives you the quest to deliver a message to his brother, a gravedigger, in the southern village/town of Ashdown.  Shouldn’t be too difficult, right?  RIGHT??? (Oh yeah, at some point, you can talk to the woman (possibly a hooker?) in Kedington.  After you do your thing with her, you get 25 XP or something.)

Unfortunately, unless you a) did some grinding with the skeletons in the aforementioned dungeon to get enough spoils and money to afford armor and a better weapon, and b) you save like crazy, there’s a very good chance that you will DIE on the way there.  For one thing, the highway bandit (the guy with a green cape) can overpower you easily if you didn’t beef up beforehand.  You may also run into the ever-so-terrible-predicament of being attacked by a giant mob of spiders, wolves, and more highway bandits all at the same time. Although this is not a common occurrence, spiders DO frequently come after you if you’re within the vicinity of the signpost north of the guardhouse near Ashdown.

Forgotten Tales
You don’t want to get into this situation when you’re level 1, travelling alone, and armed only with a wimpy sword.

Oh yeah, there’s a party member with my character in that screenshot. (The member = the other guy with a giant grey oval under him.) I’ll get to this in the next paragraph. XD

In Ashdown, I ran into some random guy that wanted to join forces with me to take out some mean orcs that took over the mines in the east. Cool. A party member! Maybe I won’t have to worry so much about dying all the time now.  Afterwards, I chucked the letter at the gravedigger and it was off to the mines for orc hunting.

Alas, after about a minute of slashing, the one orc I encountered at the mines still wasn’t dead. Instead, my character was the only one taking damage. That’s when I decided to simply reload the bloody game.

So now, all I’m doing is running around and grinding because it takes 300 XP to get to level 3. I only mention the experience because enemies that I can actually kill only give around 2 XP.  All I can hope for is that they drop gold or things I can sell.  I’m not sure why wolves keep dropping their “fungs” because all they do is take up space in inventory as you can’t sell them.

Forgotten Tales: Wolf Fungs
I think you mean fangs. And are these needed for some eventual quest because I can’t sell them or use them in any way.

THE RAGE

Forgotten Tales is a definite work in progress. At the moment, it has extreme balancing issues and a terrible lack of direction for players. I’m all for open world games and exploration but I also like to be able to SURVIVE in them.  It’s actually kind of puzzling why it was released to the public in its current state. It would make a bit more sense if it had the word “BETA” slapped onto the end.

Back to the topic of survival, see the red-headed asshole in the screen below? You try and take him down at level 2 with default equipment, or hell, even the first armor “set” and a Sabre AND with your faithful companion from Ashdown by your side. Good fucking luck.

Forgotten Tales: Bloody Bandit Guy
This enemy should NOT be so close to the second village.

I’ve played my fair share of Western, Japanese, and Korean RPGs — both single player and massively multiplayer online — and generally, there’s something known as game progression.  Typically, you can’t access areas with enemies that you can’t handle due to level, capabilities, etc. until you fulfil certain requirements like advancing the plot.  I’m not entirely sure there really IS a story in Forgotten Tales but regardless, it ignores any sort of logical continuity and allows you to innocently wander into these particular areas.

To add insult to injury, these said areas are immediately east AND west to the goddamn fucking SECOND village.

In order to take on the enemies, you essentially either need to level up — which takes forever due to the low experience points enemies give — or grind until you have enough money to afford better equipment.  Speaking about equipment, here’s a hilarious screenshot:

Forgotten Tales: Expensive shit in the second village
What is up with the prices of the armor?

This is from the shop in the SECOND village. I take it there aren’t many settlements and such in the game so this place probably doubles as “the town that’s before a late game dungeon” as well. At the pace the game is going at, I can tell you that it will be agony to even rack up 1000 pieces of gold.

Another annoyance is that NPCs don’t repeat dialogue nor speak to you again. Some of them do if you return to them after you finish the request they made.  However, if you just so happened to accidentally click out of a conversation because enemies started swarming you while you were talking to someone, you won’t ever know what the hell the person was chatting about unless you reload the game.

Finally, random enemy mobs. It’s not like I’m fleeing from monsters and then running into another group of them. My party is simply walking along the cobblestone path and then BAM! Monsters from literally all directions just come out of no where and charge directly toward it.  As mentioned before, this isn’t something that happens often but the fact that it can still happen is kind of frustrating and shouldn’t even be a possibility.

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Final Fantasy XIII-2 impressions so far (just a bit of Ch 1. No spoilers.)

I’m at the end of the Bodhum area (chapter 1?) and 2 things kind of tick me off about the game so far:

  1. The dialogue choices can be ridiculous. What sane person thinks up the questions that Serah does? I believe this is a result of stupid writing. At least they’re not as demented as the black and white choices from inFAMOUS. Thank God the sequel was much better for those. 😛
  2. The side mission/quest involving the medical kit. (Check YouTube for a walkthrough vid or IGN’s walkthrough/wiki guidefor a screen of its location). Why the fuck would you let the player obtain a quest where the item is not available until later? I know there are some games that do this as well but those typically tell you the vicinity of the item and by the time you get there/have access to it, you will find it.NOT SO WITH THE MEDICAL KIT.IIRC, you already passed the area when you went to the crash site the first time.However, the damnable medkit won’t appear until a bit later. 9_9

I suspect this won’t be the last time I will encounter this idiocy.

Current hate list

Mirrored from my Tumblr.

  1. Hatsune Miku’s voice. (I like the character design only.)
  2. Falcom, specifically their Kiseki series.
  3. Religion in politics. Actually, make that religion in anything that’s not related to religion.
  4. Kairosoft’s lazy translations, lack of quality control, and shrugging off expanding their Android games to be compatible with more devices.
  5. Region locking. Someone has got to think up a better economic/licensing/whatever-the-hell-is-keeping-region-locking-alive model.

I’ll keep it like this for now. :3

Restoring an iOS back up does not restore folders, home screen layouts but there’s a possible solution??

This was cross-posted from my Tumblr blog at http://phonering.tumblr.com/

THE PROBLEM

While the folders are definitely backed up, they won’t show up when you’re restoring from a back up because the third party apps themselves need to be available on the device for that to happen.

After all, folders only exist when you put two apps together and yes, backing up a device DOES NOT mean backing up those applications you purchased from the App Store.

(You will notice that if you placed the default apps that came with your device into folders, THOSE folders will show up after a restoration because those particular apps came with your iPhone/iPod touch/iPad.)

Third party applications are stored in the iTunes library and are actually backed up each time you sync your device with iTunes.  In Windows 7, their default location should be C:\Users\[your username]\Music\iTunes\iTunes Media\Mobile Applications.  (Please don’t ask me about where files are on an XP or Vista system or a Mac. I don’t own a Mac and while I DO have iTunes on my XP partition, my primary library is with Windows 7. And no, I don’t have Vista on any of my computers.)

Now, when you choose do a back up — that is, in iTunes Windows, right clicking on the name of your device and selecting Back Up — the following will be saved (taken from http://support.apple.com/kb/ht1766):

  • Contacts* and Contact Favorites (regularly sync contacts to a computer or cloud service such as MobileMe to back them up).
  • App Store Application data (except the Application itself, its tmp and Caches folder).
  • Application settings, preferences, and data.
  • Autofill for webpages.
  • CalDAV and subscribed calendar accounts.
  • Calendar accounts.
  • Calendar events.
  • Call history.
  • Camera Roll (Photos, screenshots, images saved, and videos taken. Videos greater than 2 GB are backed up with iOS 4.0 and later.)
    Note: For devices without a camera, Camera Roll is called Saved Photos.
  • In-app purchases.
  • Keychain (this includes email account passwords, Wi-Fi passwords, and passwords you enter into websites and some other applications. If you encrypt the backup with iOS 4 and later, the keychain information is transferred to the new device. With an unencrypted backup, the keychain can only be restored to the same iPhone or iPod touch. If you are restoring to a new device with an unencrypted backup, you will need to enter these passwords again.)
  • List of External Sync Sources (Mobile Me, Exchange ActiveSync).
  • Location service preferences for apps and websites you have allowed to use your location.
  • Mail accounts (mail messages are not backed up).
  • Managed Configurations/Profiles. When restoring a backup to a different device, all settings related to the configuration profiles will not be restored (accounts, restrictions, or anything else that can be specified through a configuration profile). Note that accounts and settings that are not associated with a configuration profile will still be restored.
  • Map bookmarks, recent searches, and the current location displayed in Maps.
  • Microsoft Exchange account configurations.
  • Network settings (saved wifi spots, VPN settings, network preferences).
  • Nike + iPod saved workouts and settings.
  • Notes.
  • Offline web application cache/database.
  • Paired Bluetooth devices (which can only be used if restored to the same phone that did the backup).
  • Safari bookmarks, cookies, history, offline data, and currently open pages.
  • Saved suggestion corrections (these are saved automatically as you reject suggested corrections).
  • SMS and MMS (pictures and video) messages.
  • Trusted hosts that have certificates that cannot be verified.
  • Voice memos.
  • Voicemail token (This is not the Voicemail password, but is used for validation when connecting. This is only restored to a phone with the same phone number on the SIM card).
  • Wallpapers.
  • Web clips.
  • YouTube bookmarks and history.

Back up data in Windows 7 is found in C:\Users\[your username]\AppData\Roaming\Apple Computer\MobileSync\Backup

So then, how does one get folders back onto the home screens again? A thread at the Apple forums suggests to restore the device from the same back up data twice in a row.

THE SOLUTION?

To do this, choose “Restore from Backup …” from the context menu (i.e. right click over your device name in iTunes), select the back up folder, let iTunes do its thing but when it starts to sync with your device, cancel it.

Once that’s done, repeat the restoration process again by selecting to restore the exact same back up data. This time, however, let the syncing finish.

Yes, in iTunes, the layout of the home screens is going to look all strange, with some of the folders you created seemingly missing and most of your apps thrown across multiple screens.  Heck, it was showing me *14* home screens — 3 more than the allotted amount. 😛

In the end though, my iPod touch 4G (running iOS 4.3.5) was completely restored (well, I’ve yet to try the apps and such but the folders, apps, and home screens certainly LOOK correct).

Now I’m just worried that my next sync is going to cause iTunes to throw the bizarre 14 home screens onto my touch because it’s still showing me the craziness. ^^;