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Mobius Final Fantasy Global – Multiplayer Announced

Mobius Final Fantasy - Multiplayer announcement via Chinese Square Enix Presents live stream
Multiplayer is coming on September 8th Taiwan Time!

(This was written with the assumption that the English version will get it around the same time as well.)

I don’t have much to say on this other than being a little irked that this is coming out before Chapter 3 and the exploration maps. Farming Skillseeds is like pulling teeth right now. I’m finally getting the x9 bonus multiplier through auto-battle on the PuPu event but I really wish they would have decided to implement the maps that give the daily seed bonuses to ease the grind for everyone especially free-to-play users.

I wonder if they’ll change some of the items that can be exchanged from the multiplayer shop though. In the Japanese version, there’s a lot of multiplayer shop-exclusive items like ability cards and weapons; they can be equipped outside of the multiplayer area, however. But there’s every possibility they’ll expand the line-up to include more things. Can’t really think of what though because everything that comes to mind are items that can be purchased with Magicite and I doubt Square Enix will want to make it easier to get those. 😛

Oh, I do suggest everyone read this primer on multiplayer gameplay. It’s vitally important that players understand the job roles. I don’t think SE would modify the fundamentals: Please excuse the author’s grammatical and spelling mistakes as English is not his first language. However, he is a very experienced player on the Japanese server.

I also wrote about my initial impressions of multiplayer in the Japanese version where I had no idea what the roles were about because I was a goofball and didn’t read up on them first. .__.~

As always, I invite everyone to join us at the Mobius Final Fantasy – (English Community) & Other games Etc~! Lots of discussion for English and Japanese versions of Mobius FF!! 😀


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Mobius Final Fantasy JP & EN – Those HD Graphics

For everyone complaining that the high definition graphics aren’t the same in the English or global versions when comparing them to the Japanese one, it’s most likely due to limitations on the graphics rendering from your device. High setting on an iPad mini 2 is identical between both versions and look pretty damn good.

I’m unsure what people define as “blurry graphics” though because what I see is sharp and beautiful. I suppose some things like the shadows could be “sharper”?????

Left column is from the Japanese version and right column is from the English one. Click on image to see full size.


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Mobius Final Fantasy JP & EN – Dragon Quest of the Stars & Adamanterrapin Events

It’s been a busy weekend in both Mobius FF games — The Dragon Quest of the Stars collaboration event started on the Japanese server and global versions got their very first battle tower event!

I’ll talk about the Adamanterrapin Terror event first. 😀 Please don’t ask me for advice. I’m no good at strategy. .__.

Continue reading “Mobius Final Fantasy JP & EN – Dragon Quest of the Stars & Adamanterrapin Events”

Android · games · iOS

Mobius Final Fantasy JP & Global – About Job Ratings Found on the Altema Wiki

The job ratings list on the Altema wiki, or translations of it, is a popular piece of information that’s circulating around the global community. There’s one problem; players are just looking at the ratings themselves without knowing why they’ve been given such a number. In some cases, that’s understandable since the web site they’re looking at doesn’t explain or provide links to the details for each job. This post, however, will give people the full picture. :3

Launch jobs such as the Warrior, Ranger, Mage, White Mage, and Hunter currently have glowing ratings for both solo and multiplayer performance. The reason for this is what’s known as Job Skill Cards. They’re a recent addition to the Japanese version of the game and can wildly boost the stats of a job by giving it various powerful auto-abilities.

I’m going to use the Ranger as an example to explain why it has a crazy high rating.

Mobius Final Fantasy - Ranger Rating on the Altema wiki
Lots of love for the Ranger!
Japanese players have given this job a very positive 85 points (out of 100) for solo play use and a whopping 93 points for multiplayer.

Underneath the appraisal, there’s a section summarizing the strengths, weaknesses, and its worth in multiplayer. I’ve only included a snapshot of the strengths part because it’s the one that matters most.

Mobius Final Fantasy - Ranger Job Partial Evaluation
These are the reasons. They DO NOT apply to global versions at this present time.
Google Translate butchers words so here’s what it’s saying:

  • With the job’s exclusive custom skill cards obtained from job quests, the parameters will grow significantly. Basic overall stats, such as HP, Attack, Magic, and Break Power increase by 50%, wind attacks are boosted by 200%, Critical Chance is upped 20%, and a new auto-ability named Flash Break is gained. It adds 150% to Break Power.
  • With the wind strengthening skill card, the total for the auto-ability, Enhance Wind, comes to +350%.
  • Having Flash Break means you can take down a Break gauge extremely fast.

Now let’s compare the original stats of a maxed out Risk Taker (2nd Ranger evolution) to one that has the job skill cards applied:

As you can see, the differences — most notably for HP and Critical Chance — are immense. I firmly believe that these custom skill cards won’t be added to global versions any time soon so when figuring out a job’s actual worth, always look at its stats without the custom skill modifications.

In my opinion, it’s completely fine to keep developing these “early” jobs; especially if you can’t afford or don’t have the Summon Tickets to draw a new job from a Job Card Summon. Just remember that every job has strengths and weaknesses and only having a job means nothing if you don’t know how to use its strengths or give it a deck that brings out its full potential.

Basically, don’t worry about all that re-rolling. What you have is probably fine and will get you to where you need to go.

Android · games · iOS

Mobius Final Fantasy (JP) – Scoring Big in Lightning Resurrection & The Beginnings of The Hall of Fame

It’s been a while since I wrote an actual journal-like piece about the game. I’ve been so busy playing both the English and Japanese versions, writing tips, and updating the FAQ.

Here’s what’s been happening:
Continue reading “Mobius Final Fantasy (JP) – Scoring Big in Lightning Resurrection & The Beginnings of The Hall of Fame”

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Mobius Final Fantasy – Tips for Beginners

I decided to whip up a short list of advice for everyone that’s just starting out. ^^~ Some of these are covered in the FAQ too. :3

Before asking questions, take a look at the FAQ and the comments section underneath it first since the answer is most likely in there somewhere. Thanks~!

Updated on November 16th:

  • Removed the tip about a targeted enemy taking the most damage from cone and AOE attacks. That only applies to main target focused ability cards from General Battle Tips.
  • Added a screenshot example of a deck for Fire Skillseed farming to the Getting More Skillseeds.
  • Changed the answer to What jobs are available right now?
  • Removed Where can I farm the Imperial Lich/Dyadic Lich/Miasmatic Lich in Chapter 2? since the 2nd Exploration map has been added. (The Liches appear there but it takes a few battles for them to show up again after the players defeat them.)

Older update info can be found here:

Continue reading “Mobius Final Fantasy – Tips for Beginners”

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Mobius Final Fantasy – Lightning Resurrection Babbles

I know I’m late to write about it considering the event started weeks ago. ^^; I just cleared part 2 of the event yesterday and working on the area that opens up in the bottom left of the map as well as completing the Crystarium.

Mobius Final Fantasy - Lightning Resurrection done!
Woo! Trying for Complete now.

Not much to talk about in terms of story since I didn’t even bother reading the dialogue. (And it’s not like I’d fully comprehend it anyway.)

Here’s some verbal diarrhea on the event basics and my experience! Continue reading “Mobius Final Fantasy – Lightning Resurrection Babbles”

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Mobius Final Fantasy – English Gameplay Preview by TheGamersJoint

TheGamersJoint on YouTube has posted gameplay and his own impressions of the upcoming English localized version of the game! I’m so happy to spot the List View option on the menu which means we’re NOT getting the initial Japanese version.

I’ll update this post with some more opinions in a bit since I’ve yet to finish watching it. ^^


  • !!! Double-speed option looks to be available right from the start!? (It’s the little arrow above the cards on the right.)
  • Skill Seed is now one word? :/
  • It kind of bothered me that he kept pronouncing “mobius” as “MOH-bee-us”. ^^; But it seems like most dictionaries indicate there are 2 accepted pronunciations so it boils down to personal preference.
  • I found it interesting he kept referencing Kingdom Hearts Unchained χ. ^^ I’ve played the Japanese version for a while as well and it never occurred to me the combat systems were kind of similar.
  • I expect this to happen a lot in the beginning but renting an attack card you have in your own deck is pointless. (A rental card is the 5th card on the side. It’s always placed on the bottom after a player’s own cards.) The only exception is when it’s of higher rarity. On that note, I recommend that people set support/restoration/pink-bordered cards for others to rent if they have one available. Well, NOT the Yuna card since EVERYONE will have it anyway. XD
  • Disappointed that there was no information about how to trigger and use the Ultimate Skill. I wonder what the translation will be? I referred to it as Special Attack for the longest time and only changed it to Ultimate Skill (or Attack ^^) recently because the voice from the stickers used in Multiplayer refer to it as that.
  • There was nothing about Element Drives either. I really can’t recall the tutorial but I believe those were brought up within the first few battles.
  • I just noticed he showed the cactuar map while explaining how the game features a new story and how to progress through the game. ^^;
  • Looks like Full Auto isn’t going to be available until after chapter 1 is cleared. :s
  • Overall, the video does a good job giving an brief overview.
Android · games · iOS

Mobius Final Fantasy – English Launch Version Predictions and Reflections on Pre-Reg Milestone Rewards

I tweeted a storm last night with my guesses on just how “up-to-date” the English launch version of the game will be compared to the current Japanese version (which is 1.4.033). When looking back at how Mobius Final Fantasy started in June 2015, it’s easy to see that the game is much more user friendly now. I explain some of the changes in the points below~ But first, some observations about the trailer and web site:

The announcement trailer seems to be partially a translation of the original Japanese one plus tacking on Cid at the end. (Cid doesn’t show up until  Chapter 4 or 5 which probably isn’t going to be added into the localized version any time soon.)

The option to “freely switch between your characters in battle!” is mentioned on the official site as a key point but this wasn’t available in the initial version of the Japanese release. You also don’t see it in action in the trailer either since, as noted, it’s based on the existing Japanese video that was made to drum up interest before release.

Here are my guesses of what we’ll see on day 1: Continue reading “Mobius Final Fantasy – English Launch Version Predictions and Reflections on Pre-Reg Milestone Rewards”

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The English version of Mobius Final Fantasy to be released on August 3rd in NA and EU!

Official Mobius Final Fantasy English North American Website
The official English site!

Square Enix has heard their fans! Mobius FF will finally come to Western shores next month! It’s dubbed in English too! 😀 Wish Mog sounded cuter. ;_;

Incidentally, the release date itself was mentioned on the official Final Fantasy Twitter account and not the Mobius FF one:

Mobius Final Fantasy EN release date
Mobius Final Fantasy EN release date

Currently, both the NA and EU sites only house general information, the announcement trailer, and the pre-registration link. Consider signing up so you can get tons of in-game rewards! … Although why are they only giving out 1 Summon Ticket? Shouldn’t it be reversed? (re: 1x Ability Ticket and 6x Summon Tickets) so people can do a multi-card draw? Bleh. I have no recollection of what the launch bonuses were for the Japanese version. Maybe they did the same thing. The Yuna card wasn’t a part of it though since that came later on as a promo reward for Mobius FF commercials airing in Japan.

Pro tip: Healing cards can be hella useful early in the game when you don’t have many support cards to work with. But when you get buff cards (which restore HP too), all Cure-type cards can be thrown out. XD

My holy trinity consists of Hellgate (Wall + Barrier + Regen), Knights of the Round (Brave + Faith + Boost), and Hermes (Haste). Lately though, I’ve been substituting Hermes for The Undying (Haste + Snipe + Drain) and Knights for Trance-type cards since they boost all job stats. Of course, none of this matters until the cards are actually released in the game. I doubt The Undying and the Trance ones will be show up any time soon since they were added in the FFXII event that happened recently. :/

Mobius Final Fantasy EN pre-reg rewards
The pre-registration rewards~!

Edit: The mobile site shows a different quantity for the Ability Ticket and a mislabelled Crystal:

Mobius Final Fantasy Pre-Registration Rewards on mobile version
Someone at Square Enix didn’t proofread the images before uploading the mobile version of the website.

Anyway, check out the site~! For North America:

For Europe:

And if you use Twitter, follow the official English account: