Tag Archives: Mobius FF FAQ

Mobius Final Fantasy – Tips for Beginners

I decided to whip up a short list of advice for everyone that’s just starting out. ^^~ Some of these are covered in the FAQ too. :3

Before asking questions, take a look at the FAQ and the comments section underneath it first since the answer is most likely in there somewhere. Thanks~!

Updated on November 16th:

  • Removed the tip about a targeted enemy taking the most damage from cone and AOE attacks. That only applies to main target focused ability cards from General Battle Tips.
  • Added a screenshot example of a deck for Fire Skillseed farming to the Getting More Skillseeds.
  • Changed the answer to What jobs are available right now?
  • Removed Where can I farm the Imperial Lich/Dyadic Lich/Miasmatic Lich in Chapter 2? since the 2nd Exploration map has been added. (The Liches appear there but it takes a few battles for them to show up again after the players defeat them.)

Older update info can be found here:  https://koukoupuffs.net/mobius-final-fantasy-tips-for-beginners-updates-log/


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Amendments to Mobius Final Fantasy FAQ

I have no idea why I have an aversion to updating the post. I even have a page of things written down that need to be changed or added. I’ll just chalk it up to being hella lazy … although needing to keep scrolling up and down the page and adding new anchor links is really annoying as well.

Anyway, since I should be updating this blog, here are some modifications and additions that Square Enix has done recently (as in, within the past 3 major updates :P). I’ve mentioned some in a previous post but here are screenshot versions. Maybe one day, I’ll add these directly into the FAQ but there are no guarantees because, well, laziness. When I do, I’ll remove this post. ^^;

As usual, feel free to comment, discuss, and ask questions about the game or any Mobius FF posts. ^-^

Continue reading Amendments to Mobius Final Fantasy FAQ

Mobius Final Fantasy – Chapter 5 Element Influence & Other Updates

Okay, I’ll stop making excuses about updating the FAQ. It boils down to me being lazy. I might be better off just writing quick posts about the new additions in each major update at this rate; like what I’m doing now.

The new chapter introduces a battle gimmick known as Element Influence (エレメントインフルエンス, or エレイン for short).

Element Influence
Element Influence

As seen in the image above, there are two element icons on the top left with of the screen with 1 and 2 as well as multipliers next to them. The colour of the multiplier numbers are important.

Here’s the breakdown of the screencap:

  • The 1 and 2 indicate the number of turns before the next element multiplier switches in so in this case, after 1 round of Fire, Earth will come in.
  • If the multiplier colour is blue, then it’s a positive effect meaning attacks that match the element currently active will be strengthened by the amount indicated by the multiplier. If it’s red, then attacks corresponding to the same element will be reduced. Note that Element Influence affects both the player AND enemies. 

Other need-to-knows about the March 31st/April update:

  • New Bard job! – Supporter type with Dark element. It has two sets of elements though. I’ve yet to read up on it so I don’t know if the second set is selectable right away of it’s unlocked after the first evolution. Anyway, its Special Attack gives you Rainbow Elements to use. Super handy!
  • Boost Revival – You can use Revival Tickets to purchase completely maxed out cards from the Revival section of the Store.
  • Special Attack option ON or OFF for Full Auto – Don’t you hate it when Wal uses his Special attack on the lone wimpy enemy while Full Auto is running? Well, you now have the ability to control that! When the button is depressed, it means it’s ON.
  • MAIN and SUB deck information on Help screen while in-battle – When you pause the game while in battle, it always brings up the screen that shows card information such as its ability name, ability description, and any Expand Skills that have been unlocked. It used to be that it only shows info of your current job but now you can switch between both MAIN and SUB by tapping on the left corner where the portraits of the jobs are displayed.
  • Auto sell switch – I wrote about selling cards in the Tips and Tricks section of the FAQ. Originally, you had to select EACH card individually and move the coin slider to the Sell state. Someone at Square Enix realized how tedious and stupid it is and now provides the option to simply tap on the card instead while on the card storage screen. Checkmark the box next to 自動売却簡易設定 at the bottom left to use the setting.
  • Multiplayer tweaks
    • Participants can now indicate if they are ready to continue. (Press 準備OK when you’re all set to fight.)
    • Sticker sets have been expanded to 8 per page. Also, as of last update, you can set unique stickers to each of the job types.
    • When in battle, you can see the decks of other players by pressing the MENU button.
    • Ability to filter by player level when searching for parties to join.
    • Reduction in time for quest time out. I’m not entirely sure if this is in regards to communication time-outs while in-battle or waiting on people to join your party. Whether it is, it’s no longer 5 minutes as it’s been reduced to 3.
    • Cards obtained from Mogy’s Shop can now be purchased with Revival Tickets. As usual, this only applies to cards you have once owned.

For screenshots and original information, please check the official news page: http://www.finalfantasy.jp/mobius/information/2016/04/01/2d6239c318ffce703725321a687986aeb756d190.html?_ga=1.157274418.865679779.1458754433

Mobius Final Fantasy – Gigantuar Map (ジャボテン御苑) [Updated September 4, 2016]

This post was originally published on August 9th, 2015 but there has been some new discoveries made since regarding raking in high scores and lots of Skillseeds. I’ve updated the post to reflect that information. :3

What’s New?

September 4, 2016
  • Pretty much the entire guide’s been updated with new info. I’ve also added new screenshots after the videos to show what happens when you use a job with an Ultimate that has low attack power as well as what I consider a near perfect snapshot before an Ultimate is used.
August 5, 2016
  • Switched out the second gameplay video to a more recent one showing a much bigger score. ^^
July 17, 2016
  • Re-organized the guide; it’s still wordy but there are less paragraphs overall! The Red Mage Method section mentioned below has been removed.
November 8, 2015
  • Added YuRiPa as a support card suggestion.
  • Corrected small cactuar escape information.
  • Removed the line about leaving the map to replenish the special attack gauge.
  • Expanded the How to Fight section under The Red Mage Method.
  • Added a video for the Red Mage Method.

Mobius Final Fantasy - Gigantuar Map
Look at ’em coming at you through the mountains!

Unlike the bonus region with the regular-sized cactuars (修練の霊殿), this one features enormous variants and a special x20 bonus multiplier for Skillseeds. However, some of the rules remain the same:

Continue reading Mobius Final Fantasy – Gigantuar Map (ジャボテン御苑) [Updated September 4, 2016]

Mobius Final Fantasy – General FAQ

Update on January 30th, 2017:
Dear visitors: I’m sorry to inform you that I won’t be updating this FAQ any longer as I’ve stopped playing both Japanese and English versions of Mobius Final Fantasy. The information below is still relevant for the most part but more recent additions such as weapons boosting, the Bahamut region, etc. are not included.

For the Japanese version, I highly recommend the Altema wiki.
For English, Gamepedia’s Mobius FF wiki or Reddit are useful resources.

There are also some other links found in the Resources section at the bottom of this page.


Hello to global players! ^_^/ Many of the details and prices found in this FAQ currently ONLY reflect the Japanese version. However, a lot of information is still highly relevant!

In the mean time, here’s a brief run-down of some things that do not apply to the international versions so bear them in mind when going through the FAQ:

  • Custom Skills and the Hall of Fame/Job Quests. None of these are available yet.
  • Magicite farming. Due to the inclusion of the Magicite Distiller, obtaining the premium currency is not possible in the international versions by simply fighting battles.
  • Inability to purchase Ability Tickets, Crystals, Spirit Tickets, and Gil. The Japanese version doesn’t allow players to buy any of these items or in-game currency.
  • Skillseed & Ability Card Level Conditions for Augmentation. The international versions dropped these. Thanks to piras232 for pointing this out.
  • Magicite as a Daily Mission rewards. It’s possible it may be rotated in.
  • Differences in login bonuses. Magicite is currently a part of the login bonuses in the JP version.

Attention, please~!

  1. This is not a walkthrough! These questions will not cover things taught in the tutorial such as card fusion, nor will there be mention of the plot, details of regions/maps, strategies on defeating certain enemies, what the best cards, best decks, or jobs are, or list every single card and their details. It’s a straight up, basic list of frequently asked questions.
    .
  2. For “How do I level this ability?” or “Where can I find {card name}?”, check How do I increase a card’s ability and its Skillseeds? and What’s Card Augment (クラスチェンジ)? since they include links to external sites that have those answers.

Last updated: November 5th, 2016

Please see revisions log for details. The FAQ’s mostly up-to-date for the Japanese version except for the Multiplayer section (some of those changes can be found at this link: https://koukoupuffs.net/2016/05/18/amendments-to-mobius-final-fantasy-faq/).

Please note my own terminology for certain things in the game:

  • card = ability card
  • cards used for augmentation/evolution = material cards
  • card draw or gacha = card summon (カード召喚) in the Shop
  • node or spot = area (エリア) or circle on a map
  • special attack = Ultimate [Skill/Attack] (必殺技)
  • fusion = synthesis (合成)
  • Wal = Wol (ウォル)

If there are any errors, please correct me! ^^ Also, feel free to ask your own questions in comments. 😀 I’ll add them (with credit) if they fit the theme of this guide. ^.^;

Continue reading Mobius Final Fantasy – General FAQ