Android · games · iOS

Yo ho ho! The Epic Pirates have come ashore!

Just a few days ago, Epic Pirates Story (EPS), the long-awaited Kairosoft-inspired simulation game featuring a motley crew of sea-bound pirates was released on the Google Play Store. ( Don’t worry, Apple users! The pirates will be headed your way too eventually~!

Since I’m kind of lazy in writing up a thorough review, I’ll list everything in point form. And from the perspective of a Kairosoft fan. :3

Edit on April 16th: iOS version is now available at the App Store~! There’s also a free/Lite version as well that’s exactly like the paid one. Remember to support Epic Devs if you’re a fan or like the game!

Before I get into the pros (The Good) and cons (The Bad) about Epic Pirates Story, let me explain how the game works.

The Basic Flow of the Game

  1. Build homes for your pirates + facilities for them to visit to earn stat increases, fame, money, and experience (XP).
  2. Go on side quests to earn even more money, XP, and fame. Doing side quests are also the only way to obtain weapons and equipment.
  3. Go on story quests to unlock new facilities, environmental objects, and events.


  • You don’t NEED to build every single building. Giving pirates less of a choice will work out better in the long run.
  • Raising the attraction value of buildings can be advantageous!
  • Always do side quests whenever you’re able to for (possibly) better weapons and equipment.
  • If a quest is too difficult, consider raising the fame counter to the target level to trigger a new pirate to appear. New pirates are generally higher levelled and have higher stats. Consider bringing this new ally on quests that you couldn’t finish before.
  • You may not always need to bring the maximum number of members allowed. Sometimes just 3 of them can do the job of 4!
  • Events can provide quick increases to certain stats for all pirates simultaneously. However, they can be expensive and will always increase in cost after each use.

Now, it’s time for critiquing the game.

Er, while the section for The Bad contains more words than The Good section altogether, I would like to point out that it’s due to explaining and comparing EPS to the 2 Kairosoft games that it borrows from. Overall, The Good has more points. XD

All images have been resized to fit the page format but you can click on them to see their original, larger versions. Incidentally, the fame counter at the bottom of each screenshot displays a greater number than the maximum allowed which is a small coding oversight. It will be fixed soon.

The Good

  • Simple and familiar gameplay style. If you’ve played Kairosoft games before then you’ll feel right at home with EPS. In fact, the overall gameplay is a mixture of Epic Astro Story and Dungeon Village where the building management aspect is borrowed from the latter and the battle mechanics are similar to what’s used in the former. Having noted this, it should be pointed out that there are no building combos or relying on Google Docs spreadsheets to worry about and square-offs with enemies are automated.
  • The soundtrack and illustrations are wonderful!
  • Colourful pixel presentation! Don’t like pixel art? Sucks to be you then.

    A colourful little island!
    A colourful little island!
  • Silly humour and puns abound! There are even jokes referencing stuff from pop culture. :3

    It's Guy-- er Treep G. Woodbrush!
    It’s Guy– er Treep G. Woodbrush!
  • Easter eggs! 😀 If you’re ever bored enough, try clicking on the seagulls a few times. ^_~

The Bad

  • Unfortunately, because it uses mechanics from EAS and DV, the gameplay ends up being a bit shallow.
    Here’s the problem: In Dungeon Village, your role was mostly limited to  planting buildings and environmental objects around the land you owned and hosting quest after quest for little pixelated heroes to undertake. The heroes would also visit facilities randomly determined (to an extent) by the game’s AI to hone their skills and strengthen themselves. This resulted in the player becoming like a spectator and simply watching things unfold. 
    In Epic Pirates Story, you also spend a lot of time just staring at the screen as you wait for your pirates to beef themselves up by visiting the Armory or other buildings that boost stats. Of course, you can set your device aside and wander off to do something else in the meantime. Oh yes, in Dungeon Village, there are various consumable items that can quickly increase a character’s parameters. Sadly, these aren’t available in EPS.
    Other similarities to DV: the quest system; raising the Fame of your pirates is akin to raising the Popularity of the village where after reaching certain milestones, a new character will appear; and holding events to raise stats.
    To break the monotony of doing nothing, you can send the pirates off on either side quests or story quests. Story quests unlock new facilities, environmental objects, and events while side quests are a prime source for gold and new equipment. Questing consists of selecting a set number of pirates determined by the holding capacity of the ship and then watching as they fight off 1 – 3 lines of monsters and rival pirates.

    Q represents a Story Quest while the ones with skulls are side quests
    Q represents a Story Quest while the ones with skulls are side quests

    It’s obvious the inspiration for the battle layout and system came from Epic Astro Story which isn’t a bad thing … if it weren’t for the fact that EAS battles are automated. And it just so happens that the fights in EPS are also automated. The only thing the player has control over is pre-battle set-up; i.e., where to position party members.

    6 against a bajillion? No problem!
    6 against a bajillion? No problem!
    It might be my imagination but guns don’t seem all that useful if fired from the second row. 😦 I suppose it may make a noticeable difference if the character in the front row did piddly damage.
  • Inability to sell old equipment. As you progress in the game, you will undoubtedly came across vastly superior weapons and armor. You will also wish that you could sell off the weak stuff that no longer serves any purpose other than to take up space on the list as you scroll down to select the things with better stats. >_> Epic Devs LLC founder, Bossland, has explained that he DID want that feature to be in the game but it didn’t make the cut in the end.
  • Bugs here and there but this is Epic Devs’ first effort in producing a game from scratch for Android, iOS, and other platforms so it’s not surprising that there are little things here and there that are imperfect. You can read more about their hardships and experiences as well as what lessons they learned from making Epic Pirates Story on their Facebook page (check the updates from Jan 2013 till April).

Honestly, the comparison to Epic Astro Story and Dungeon Village shouldn’t really be listed as a con since EPS is an example of what happens when specific mechanics from both are successfully integrated into one game. As for the whole sitting around and watching and doing a whole lotta nothing issue, Bossland has commented that an upcoming update should re-balance the game a bit which means the pirates should benefit more from their local tavern and other facilities. What this means for the player is that their pirates will develop at a faster pace than in the current version, allowing you to take on missions at a more regular pace.

At any rate, I still like the game quite a bit despite the lack of things to do. In a way, you can say that the simplicity is part of its charm.

If you’re a fan of Epic Pirates Story or just want to chat about the game (or even give suggestions for the upcoming sequel that’s in the works), please join us at AdeptGamer. 😀

Android · games · Kairosoft

The Pyraplex: Gold Medal Pyramid

Not an optimal triangle but it did the job. Got 88 points total for this hideous thing.
Not an optimal triangle but it did the job. Got 88 points total for this hideous thing.

There’s 5 Capstones on it because one of the requests was to stick that specific amount onto the pyramid. BTW, Capstones aren’t necessary for the annual review.

This just goes to show that you don’t need a perfect triangle to get the 80 points required. What you’re striving for is lots of amenities and decent symmetry. For the latter, as long as the left and right sides of the Center are fairly even, the reviewer will throw lots of points at you.

My results were as follows:

Shape: 10

Amenities: 38

Aesthetics: 40

Obviously, if I didn’t have that vertical part jutting out near the top, I would have scored better on the shape. 😛

Don’t forget to check out AdeptGamer for tips and a guide~!

Android · games · iOS · Kairosoft

Will Kairosoft bring Game Dev Story 2 PC to mobile devices?

Probably not because they already did.

The text next to the screenshot reads that "this latest work has been released as an app for DoCoMo"
The text next to the screenshot reads that “this latest work has been released as an app for DoCoMo”

It then goes on to give a super brief description of the game, and underneath it, there’s mention that it’s also on Android and iOS.

This isn’t to say that they won’t do a new version of GDS exclusively for mobile but since they already made a simplified version of GDS2 PC, I kind of doubt they’ll release it again with all the original content.

Updated on December 13th:

There IS, however, a fan-translation in the works which you can find here: In fact, it’s the same one that was at Kairospot. Why the move? Well, hang onto your seat because here’s the mindblowing story: To be precise, the fan translator ended up bringing his work over to AdeptGamer.

Android · games · Kairosoft

Pyramid Kingdom Excavation (発掘ピラミッド王国)/The Pyraplex Guide

Edit on Dec 15th: This post originally had a link to the Google Docs spreadsheet. It has since been removed in favour of the guide. Please check instead. :3

Mini walkthrough can be found at I’ll slowly get around to adding more info into the walkthrough part although it will pretty much end up being a “personal preference in how you want to play the game” deal. 😛

Anyway, come chat about the game with us! 😀

Android · games · Kairosoft

[Kairosoft Android] 発掘ピラミッド王国 (Pyramid Kingdom Excavation)~! The Pyraplex~!

発掘ピラミッド王国 Title Screen
It’s not like Mega Mall Story!

Probably touting this a little too early but I do plan on playing the game more, or at least reading up on the How to Play section. 😛 As noted in the caption, despite the impressions you may get from screenshots, the game really isn’t like MMS at all! There’s more to do and manage like assigning tasks to residents of your pyramid and upping your Pyramid Power to attract tourists and more residents~! (At least, I think that’s part of what PP does. ^^;)  There’s still floor compatibility and comboing though.

Anyway, I started up a thread over at AdeptGamer~! Join us!

Edit on November 16th: I locked that thread since I wanted to keep it to the guide and walkthrough info only. You can chat about the game at though~! ^-^

Yes, the game is only in Japanese at the moment but at least it’s not region locked! Check it out at And no, I don’t have a cracked APK nor does AdeptGamer! Be nice and support Kairosoft!

Edit on Nov 12th: Woo! The How to Play/Manual section has been translated! Now I more or less know what stats do and some other stuff. Anyway, I updated my first post in the forum thread linked above~ I’ll probably work on screen translations and maybe whip up a small tutorial too~

Edit on Nov 23rd: Check this too~

Edit on Dec 14th: The guide!

Android · games · iOS

Gaming fun~!

Just a quick post about some games I’ve been playing lately.



So. Much. Grinding. But the game is pretty fun since I love these matching tiles games. Currently at Adventurer or whatever rank. Having a hell of a time trying to move beyond that since I can’t complete most of the quests/missions or whatever. ^^ I think this is honestly one of my fave iOS games of the year so far.

Symphony of Eternity


Haven’t played this in ages but decided to pick it up again since I always found that it was a pain to keep up the stock on recovery items and mastering tablets was insanely annoying due to the low amounts of TP given by enemies. It follows the old RPG staple of grinding but I found a way to get around that. Muhuhu. I’m still fighting every enemy I encounter. Hell, I deliberately run into them sometimes but I no longer do it for money or TP which makes the game more fun for me~!



A.k.a. 星葬ドラグニル The only thing that’s interesting about this is the battle system — It has you controlling a dragon and the actions you take in battle are determined by where you move the reins/chains that are found at the bottom of the screen. (You slide them left or right.) There’s a command bar thing (never did bother checking on its actual name XD) at the top and a little arrow that indicates what action will occur. If the arrow ends up in the red zone on the right-most side of the command bar thing , you lose control of the dragon and it turns on you. 😦 Other than that, reviews state that it’s a pretty standard RPG fare … except for the freemium aspect.  The Prologue/1st chapter is free but subsequent chapters require in-app purchases.  You can also obtain all chapters for the wonderful price of 1800 yen. (I’m being sarcastic about the wonderful. It’s Square Enix, after all. :E) There’s also some items you can purchase that help battles in some way or something.

BTW, about the girl, Quel (クウェル), why does she dress the way she does? She doesn’t have enough of a chest to justify that outfit! (See first screenshot:

Weird, just noticed that the kanji in the title/URL has pinyin. I suppose it’s supposed to be pronounced in Mandarin? :0



Of course, being a Kairosoft fan, I wouldn’t miss the release of the localized version of 星になったカイロくん. :3 It’s one of my fave Kairosoft games after all (even though it IS a bit repetitive and shallow for a Kairosoft game). I’m putt-putting along in it since I’m trying to find unlock conditions for missions. I’ve actually been slacking with it since I’ve been playing the games above. ^^ Check out AdeptGamer for a quick primer and link to the data lists~!

Puzzle & Dragons


Not really spending any time with this but I’m mentioning it because there’s currently a Taiko no Tatsujin promotion going on! ^O^ There’s a special Taiko dungeon~! You can even get Taiko-based monsters. ^o^! It’ll be on for the next 12 days. I’ll probably play a little. I actually maxed out a monster and I’m ready to evolve it but I’m missing one fusion monster. :V

Kingdom Hearts 3D [Dream Drop Distance]

I should get around to completing this soon since The Last Story will be on the way. Maybe. Assuming it doesn’t get bumped again. Nintendo Canada tried to tell me that it’s out in a newsletter but Amazon shows that it won’t be released until the 21st. 😛 Anyway, I’m still putt-putting around in The Grid (Riku side). The Tron world from KH2 rubbed me the wrong way so I’m not having much fun in this one right now. .___. I kind of wish Riku’s link with the Dream Eaters didn’t result in Birth by Sleep command styles only. :/ I like Sora’s more.

Android · games · Kairosoft

Hoshi ni natta Kairo-kun (星になったカイロくん)

a.k.a Kairobot Becomes a Star

Or my translation: Shining Kairobot! (You see, the title is a parody of Hoshi ni natta Shounen (星になった少年) or Shining Boy & Little Randy (

The game is really fun. It’s what Dungeon Village SHOULD have been. I mean, this Kairobot game is more RPG-esque than Dungeon Village! I hope the localization will be out before the end of May. Everyone needs to play it. *___*

And no, I do not have the APK for download.