Android · games · iOS

Tiny Farm Village Scores


Update on April 30th, 2017: As of version 4.6.0, there are far more ways to obtain Village Points than what’s listed below. Please refer to the “Village Point” button on the screen that shows Weekly Village and Individual Daily Goals for a list, or the new FAQ accessed through the Notice/News section in-game.


It’s been a long time since I’ve written about Tiny Farm. I tweet about it now and then though, especially when I have screenshots to post. šŸ˜€

There’s really not much to talk about since most things are straightforward, but there’s something I noticed in the village I was previously a part ofĀ — it seemed like some members didn’t know how to accumulate Village Scores. :/

In that village, we never made the Weekly Village Goal. There was only about 7 or so members and I think 2 of them weren’t around most of the time. :/ Active members would have had to come up with about 1,000 points each and I don’t think anyone ever got past 600. The majority didn’t even complete the Individual Daily Goal.

In contrast, the current village I’m in blows past the weekly goal with ease since most members meet the their daily goals.

Tiny Farm - Villagers' Contributions For the Current Week
Tiny Farm – Villagers’ Contributions For the Current Week
Tiny Farm - Village Score Weekly and Individual Goals
Tiny Farm – Village Score Weekly and Individual Goals

So what are the ways to build up Village Score points? The question mark next to the Weekly Village Goal header in the image above provides a breakdown. Otherwise, a general list can be found in the Village FAQ that can be accessed through the Notice button.

Here’s the screencap of the details found in the Village FAQ:

Tiny Farm - Village Score Help
Tiny Farm – Village Score Help

One can easily gain a Village Score of 70+ per day by doing the following: Continue reading “Tiny Farm Village Scores”

Android · games · iOS

Mobius Final Fantasy JP & Global – About Job Ratings Found on the Altema Wiki

The job ratings list on the Altema wiki, or translations of it, is a popular piece of information that’s circulating around the global community. There’s one problem; players are just looking at the ratings themselves without knowing why they’ve been given such a number. In some cases, that’s understandable since the web site they’re looking at doesn’t explain or provide links to the details for each job. This post, however, will give people the full picture. :3

Launch jobs such as the Warrior, Ranger, Mage, White Mage, and Hunter currently have glowing ratings for both solo and multiplayer performance. The reason for this is what’s known as Job Skill Cards. They’re a recent addition to the Japanese version of the game and can wildly boost the stats of a job by giving it various powerful auto-abilities.

I’m going to use the Ranger as an example to explain why it has a crazy high rating.

Mobius Final Fantasy - Ranger Rating on the Altema wiki
Lots of love for the Ranger!
Japanese players have given this job a very positive 85 points (out of 100) for solo play use and a whopping 93 points for multiplayer.

Underneath the appraisal, there’s a section summarizing the strengths, weaknesses, and its worth in multiplayer. I’ve only included a snapshot of the strengths part because it’s the one that matters most.

Mobius Final Fantasy - Ranger Job Partial Evaluation
These are the reasons. They DO NOT apply to global versions at this present time.
Google Translate butchers words so here’s what it’s saying:

  • With the job’s exclusive custom skill cards obtained from job quests, the parameters will grow significantly. Basic overall stats, such as HP, Attack, Magic, and Break Power increase by 50%, wind attacks are boosted by 200%, Critical Chance is upped 20%, and a new auto-ability named Flash Break is gained. It adds 150% to Break Power.
  • With the wind strengthening skill card, the total for the auto-ability, Enhance Wind, comes to +350%.
  • Having Flash Break means you can take down a Break gauge extremely fast.

Now let’s compare the original stats of a maxed out Risk Taker (2nd Ranger evolution) to one that has the job skill cards applied:

As you can see, the differences — most notably for HP and Critical Chance — are immense. I firmly believe that these custom skill cards won’t be added to global versions any time soon so when figuring out a job’s actual worth, always look at its stats without the custom skill modifications.

In my opinion, it’s completely fine to keep developing these “early” jobs; especially if you can’t afford or don’t have the Summon Tickets to draw a new job from a Job Card Summon. Just remember that every job has strengths and weaknesses and only having a job means nothing if you don’t know how to use its strengths or give it a deck that brings out its full potential.

Basically, don’t worry about all that re-rolling. What you have is probably fine and will get you to where you need to go.

Android · games · iOS

Mobius Final Fantasy – Tips for Beginners

I decided to whip up a short list of advice for everyone that’s just starting out. ^^~ Some of these are covered in the FAQ too. :3

Before asking questions, take a look at the FAQ and the comments section underneath itĀ first since the answer is most likely in there somewhere. Thanks~!

Updated on November 16th:

  • Removed the tip about a targeted enemy taking the most damage from cone and AOE attacks. That only applies to main target focused ability cards from General Battle Tips.
  • Added a screenshot example of a deck for Fire Skillseed farming to theĀ Getting More Skillseeds.
  • Changed the answer toĀ What jobs are available right now?
  • Removed Where can IĀ farm the Imperial Lich/Dyadic Lich/Miasmatic Lich in Chapter 2? since the 2nd Exploration map has been added. (The Liches appear there but it takes a few battles for them to show up again after the players defeat them.)

Older update info can be found here: Ā https://koukoupuffs.net/mobius-final-fantasy-tips-for-beginners-updates-log/


Continue reading “Mobius Final Fantasy – Tips for Beginners”

annoyances · iOS

iOS 8.x Apps Not Updating in App Store

Please refrain from making “This didn’t work for me.” comments since this is not a sure-fire solution. It was one that solved the issue for MY device (which, for the record, is an iPad mini 2 running iOS 8.3 on jailbreak) so I figure I’d share this.

About 2 days ago, all the buttons for the apps waiting to be updated in the App Store flickered from Update to Open the moment I switched to the Updates screen. Some Google searching yielded results that suggested to move to another menu, turn off wifi, return to Updates and quickly tap on the Update button next to an app immediately before it changed back to Open.

While this did work, the apps refused to update; the usual circle with a blue square in the middle that should have appeared just ended up as an empty circle that wouldn’t move. To make matters worse, after I closed the App Store and re-opened it, the apps showed they were updated. However, looking at their version number in iFile (a file manager app for jailbroken devices) showed that no update actually occurred. :/

Other suggestions like turn on automatic updates, log out and log back in either App Store or iCloud, rebooting the device all DID NOT WORK.

What did work was changing the system language to another language and then back to English. It’s crazy, I know, but I verified the version number of the app I selected to test after the update and it was correct (re: most recent version).

Settings menu in iOS 8.3

See also:Ā https://koukoupuffs.net/2014/10/12/problem-apps-on-ios-app-store-wont-update/Ā and its comments from other users for potential solutions if the above doesn’t work for you.

Android · games · iOS

Mobius Final Fantasy – General FAQ

Update on January 30th, 2017:
Dear visitors: I’m sorry to inform you that I won’t be updating this FAQ any longer as I’ve stopped playing both Japanese and English versions of Mobius Final Fantasy. The information below is still relevant for the most part but more recent additions such as weapons boosting, the Bahamut region, etc. are not included.

For the Japanese version, I highly recommend the Altema wiki.
For English, Gamepedia’s Mobius FF wiki or Reddit are useful resources.

There are also some other links found in the Resources section at the bottom of this page.


Hello to global players! ^_^/ Many of the details and prices found in this FAQ currently ONLY reflect the Japanese version. However, a lot of information is still highly relevant!

In the mean time,Ā here’s a brief run-down of some things thatĀ do not applyĀ to the international versions so bearĀ them in mind when going through the FAQ:

  • Custom Skills and the Hall of Fame/Job Quests.Ā None of these are available yet.
  • Magicite farming. Due to the inclusion of the Magicite Distiller, obtaining the premium currency is not possible in the international versions by simply fighting battles.
  • Inability to purchase Ability Tickets, Crystals, Spirit Tickets, and Gil. The Japanese version doesn’t allow players to buy any of these items or in-game currency.
  • Skillseed & Ability Card Level Conditions for Augmentation. The international versions dropped these. Thanks to piras232 for pointing this out.
  • Magicite as a Daily Mission rewards. It’s possible itĀ may be rotated in.
  • Differences in login bonuses. Magicite is currently a part of theĀ login bonusesĀ in the JP version.

Attention, please~!

  1. This is not a walkthrough! These questions will not cover things taughtĀ in the tutorial such as card fusion, nor will there be mention of the plot, details ofĀ regions/maps, strategies on defeating certain enemies, what the best cards, best decks, or jobs are, or list every single card and their details. It’s a straight up, basic list of frequently asked questions.
    .
  2. For “How do I level this ability?” or “Where can I find {card name}?”, check How do I increase a card’s ability and its Skillseeds? andĀ What’s Card AugmentĀ (ć‚Æćƒ©ć‚¹ćƒć‚§ćƒ³ć‚ø)? since they include links to external sites that have those answers.

Last updated:Ā November 5th, 2016

Please see revisions log for details. The FAQ’s mostly up-to-date for the Japanese version except for the Multiplayer section (some of those changes can be found at this link:Ā https://koukoupuffs.net/2016/05/18/amendments-to-mobius-final-fantasy-faq/).

Please note my own terminology for certain things in the game:

  • card = ability card
  • cards used for augmentation/evolution = material cards
  • card draw or gachaĀ =Ā card summon (ć‚«ćƒ¼ćƒ‰å¬å–š) in the Shop
  • node or spot = area (ć‚ØćƒŖć‚¢) or circle on a map
  • special attack = Ultimate [Skill/Attack] (åæ…ę®ŗęŠ€)
  • fusion = synthesis (合成)
  • Wal = Wol (ć‚¦ć‚©ćƒ«)

If there are any errors, please correct me! ^^ Also, feel free to ask your own questions in comments. šŸ˜€ I’ll add them (with credit) if they fit the theme of this guide. ^.^;

Continue reading “Mobius Final Fantasy – General FAQ”

Android · games · iOS

ćƒć‚±ćƒƒćƒˆćƒŠć‚¤ćƒ„ Mini Guide

Note: This mini guide is still in progress and hasn’t been completely proofread yet. I’ll be updating it from time to time.


Disclaimer! I am not fluent in Japanese but I know enough to get by in most games! IĀ feel the need to mention this because there could be translation errors! If you see something is off, pleaseĀ don’t hesitate to correct me in the comments section below. Thanks~! ^-^

Official site: http://www.pocketknights.jpĀ (It hasn’t been updated since 2013 but the gameĀ still receives regular updates! ^^) Ā Oh, about the Android version — it’s region locked to Japan. While you can obtain it through VPN (virtual private networks),Ā I don’t recommendĀ it unless it’s a VPN you can always access since updatesĀ come at a fairly frequent rate.Ā Yes,Ā Pocket Knights is one of those games where you can’t playĀ if you’re using an older version of it.

I’ve wanted to write aboutĀ this for a while but haven’t since I am super lazy. XD There’s also an English guide so I thought that it wasn’t necessary even though it’s out of date. You can find it here:Ā http://sns.atgames.jp/communityTopic/821880?page=1

However, since I need some topic to blog about, I figureĀ an updated look at the game wasn’t a shabby idea to work with. šŸ˜€ I’m still pretty lazy though so I’ll only highlight theĀ vital and noteworthyĀ sections. ^^ While that’s probablyĀ every menu, I don’t deem things like the ćƒć‚±ćƒŠć‚¤ęŽ²ē¤ŗęæĀ (Pocket Knights MessageĀ Board) necessary to explain.

I’m sorry I skimped on screenshots but I included theĀ Japanese words so matching those with what you see on the screen in-game shouldn’t be that difficult … right? XD

Introduction~!

Pocket Knights, published by Bank of Innovation andĀ developed by GCREST, is a Japanese-only mobile game which features familiar assets from titles likeĀ TinierMe, CocoPPa Play, Pocketland, among many other “selfie” games. Its main focus is collecting equipment to dress up your avatar with by way of battling monsters in a painfully simplistic manner; you just tap on the screen as they appear. 9__9 There are also special boss fights and guild battles where you engage in a more traditional roleplaying style of turn-based fights via a selection of available attack commands. If you’ve played Knights of Excalibur, which I dub the English version of Pocket Knights (as it’s also published by Bank of Innovation), then you have an idea of how this title plays.

I won’t be going through the steps of the in-game tutorial that allĀ players go through upon a fresh install of the game. Instead, I’ll just highlightĀ theĀ menus and explain what each of them contain.

Pro tip: Every button with a blue background is an action (such as changing a category) or confirmation while the red background is cancel. BUT! If you seeĀ å£²å“ or any variation with the 売 character in it, it means you are selling!

Continue reading “ćƒć‚±ćƒƒćƒˆćƒŠć‚¤ćƒ„ Mini Guide”

iOS

Temporary Workaround for the Problem of Apps Opening Instead of Updating on iOS App Store

Edit on Oct 14th, 2014: Please don’t comment on this post with “I have this problem as well”-type statements. It’s known that a lot of users are experiencing this. Thanks.

Update on Oct 16th, 2014: I originally posted that this problem affects multiple firmware versions but it seems to be a problem with any devices still using iOS 7.x. I’ve corrected that in my post.Ā I also added some information dispelling stupid rumours and misinformation about being charged to update apps using the workaround.

Update on Feb 19th, 2015: I’ve been meaning to mention this and it’s probably NOT something people want to read but I no longer have this problem after updating to iOS 8.1.

Update on September 20th, 2015: I had a similar problem a few days ago where I just couldn’t update but instead of a useless Update button, everything was showing “Open”. I wrote about how I solved it in this post:Ā http://wp.me/p1PZkv-1LO

~~~~~~

IĀ am a victim of the mysterious anti-update problem that seems to affect iDevices — jailbroken or non-jailbroken — running any version of iOS 7Ā where tapping on the Update button from the Updates page will simply open the application. The Update All button is also greyed out despite the fact that I never turned on Automatic Updates.

Continue reading “Temporary Workaround for the Problem of Apps Opening Instead of Updating on iOS App Store”

Android · games · iOS

ćƒ‘ć‚ŗćƒ‰ćƒ©W (Puzzle & Dragons W) Mini Guide

Edit on July 31st: Added some more skills and the kanji for the elements (which is useful when you’re looking at the skill descriptions. ^^). I also forgot to write about the vocabulary at the end of the descriptions whichĀ influenceĀ how often the special ability piece will appear on the board so they’veĀ been included too.
————

padwtitle

I’m not going to introduce Puzzle & Dragons again since I’ve already writtenĀ about it over 2 years agoĀ so this is written with the assumption that the reader is familiar with its rules and gameplay mechanics. :3 (There are more accurate and thoroughĀ resources on the Internet but that post should give you an idea of the game. The only thing I didn’t elaborate on was the fact that you can move your puzzle piece all around the board until the timer runs out because I didn’t know at the time. ^^)

Puzzle & Dragons W is a cutesyĀ version of the main P&D game featuring the ever-adorable tamadras (or egg dragons) and prettyĀ muchĀ plays exactly the same way as its companion game. The main gameplay difference is thatĀ each stage has an objective that must be met, alongĀ with combo strings, in order to defeatĀ the devil tamadras that hold tamadra eggs hostage. One thing that’s unique to P&DW is the dress up system which allows you to customize your tamadra with various hats, items/toys, and egg shells! ^o^~Ā There are ample opportunities to gain new looks for your little avatar since the very eggs the enemies hold always contain either a piece of clothing or equipment. There are also the usual gacha lottery draws too~!

As this P&D update has yet to hit the English version, playing Puzzle & Dragons W may prove to be a challenge forĀ anyone illiterate to Japanese. Although I’m not fluent in the language, I know enough to understand what needs to be done and what the equipment skillsĀ do so I decided to whip up this mini guide!

Continue reading “ćƒ‘ć‚ŗćƒ‰ćƒ©W (Puzzle & Dragons W) Mini Guide”

Android · games · iOS

Mitchiri Neko Mix 2 Information

Multiplying gentlemanly cats!
Multiplying gentlemanly cats!

I’ve had some people ask me if I would be doing a guide for Mitchiri Neko Mix 2 or the Mitchiri Neko games in general. My answer is no. However! I CAN point people in the direction where they CAN find guide-like information. The only catch is that it’s in Japanese. (There DOES seem to be an English Wikia page for the series but there’s no information on it yet. :/)

Continue reading “Mitchiri Neko Mix 2 Information”

games · PS Vita

Ys: Memories of Celceta 100% Map with all Harvest Point Locations (and Links to Pages with Chest Locations)

I might get some hate mail for this due to the way I’m providing the information. ^^ The thing is, it’s extremely time-consuming to piece together the map (and it doesn’t help that the map is wider at the bottom so moving the map down or up will mess up the perspective) and I’m way too lazy to manually redraw the bloody thing myself.

Anyway, the following screencaps are from the Japanese version which is identical to the localized one. I did this to help myself get the damnable Stupendous Scavenger trophy since I couldn’t figure out which point I was missing for the life of me. There are so many images due to the fact that the back button, marker button and other shit cover up parts of the map as you move it around.

Take note that there are some harvest points that overlap such as the two mineral points in the dead-end area in the eastern most part of the Forest of Dawn in the second screenshot.

Harvest Points

Please ignore the chests since not all of them are shown!

As for the dungeons, here’s the list of the quantities of materials found in each location:

  • Casnan Mine – 2
  • Waterfall Cave – 6
  • Forest of Dawn: Sunlit Ruins – 6
  • Forest Labyrinth – 2
  • Ancient Burrow – 11
  • Underground Ruins – 6
  • Jade Cave – 10
  • Misty Peak – 4
  • Sacred Beasts’ Lair – 6
  • Mt. Vesuvio: Snowy Peak – 15
  • Colonia Artifact Laboratory – 6

Chest Locations

There are several Japanese walkthrough sites that do make note of them although I’m not sure how accurate they are. If you’re curious, do a Google search forĀ ć‚»ćƒ«ć‚»ć‚æć®ęØ¹ęµ· with the termĀ å® (treasure) or å®ē®± (treasure chest) next to it.

Heh. I just did a search myself and came across this blog posts which shows all chests in the dungeons only. It has screenshots to help you locate them!Ā http://huteikigame.blogspot.ca/2012/10/ps-vita_18.html

And there’s this page with the handdrawn world map showing chest locations AND harvest points. However, please be aware that there’s every chance some information might be missing: Great Forest area and The Primeval Lands