Tag Archives: Falcom

Ys Celceta Log #17

Final dungeon, here I come! No wait. This is the second last dungeon, apparently??? I mean, there’s still a fire location left, I believe.

Anyway, before that, this stuff happened:

  • I gots me some legendary weapons~! :3 I only made the ones for Carna and Adol. I’m going to get the third Sunstone (太陽石) soon and then use that one for Dulen.
    Ys Celceta - Carna's Legendary/Ultimate Weapon
    Light Blade(s), Venus~!
    King Sword, Aias (or Ajax)~~

    What’s cool is that you get an accompanying piece of armour every time you forge a legendary weapon! 😀 Yes, the initial weapon created completes the side quest but you can keep going back to Shiryu when if you have a Sunstone and have him make another weapon + armour.
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  • Side quest trophy get~!
  • Revisited the Eleduk as dictated by the story. 😛 < spoiler >When the party reaches the door to the Temple of the Sun, Riesa with Sol Galva fly in. Lefance appears again and explains stuff. The scene’s kind of long but toward the end of it, he says that the Mask of the Moon should grant its user the same power as whatever Eldeel had in order to open the door to the Temple of the Sun. (There’s this whole thing about “black wings” (黒き翼). I know Eldeel literally has them but I don’t think it’s meant to be viewed in the literal sense.) Not entirely sure why Adol has to be the one to don the mask but everyone gives their words of support and encouragement. Here’s Adol with the Mask of the Moon on. ^^
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    Of course, the temple door opens. For some reason,
    Riesa is a guest party member at this point. Aw, if you try to go down the stairs, she says she’ll just wait for the party to return. I wanted to take her to the roos. 😦< /spoiler >
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  • Here is the interior of the Temple of the Sun. < spoiler >Here is the Book of Life (生命の書) which is the very thing that’s the cause of the conflict going on in the story. To my understanding, it’s basically the “recipe” of existence/the world. It shouldn’t be a wonder that some evil person wants to make use of it/the power/the knowledge for his own ends. In short, someone wants to become God. :E< /spoiler >
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  • Anyway, as with the previous two boss battles, this boss cheats as well. I keep referring to it as cheating because, well, don’t they already think of Adol and company as little insects that they can easily do away with? Why rely on a mask? No real villain would ever need to release their true power/potential until they’re beaten to a pulp! But these characters, they just do it from the get-go. (Maybe there’s an explanation/good reason in the game that I couldn’t read/understand. XD)
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  • At some point in the battle, the boss busts out a sword that’s longer than Sephiroth’s. The battle on the whole is laughably easy on Normal.
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  • < spoiler >After the fight, Eldeel reverts to his regular self. But I think he requires the Mask of the Moon to keep himself that way?? Anyway, I could swear he’s asking if he looks cool or not here. Or maybe not since no one sweatdrops. In that screenshot though, he’s doing a niko smile (^_^) too. ^^; (That’s why there are slits in the eye holes.)
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    Incidentally, the Mask of the Sun is just kind of … lying on the ground for a good duration of the cutscene. So, of course, in comes Gruhda … 9__9 This is literally a face-palm moment, folks. Seriously, at no point do you see Eldeel or anyone pick up the Mask of the Sun. I suppose they all figured that no one else was around but them.
    < /spoiler >
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  • And this here is the start of a multi-part dungeon. It’s divided into 3 spaces: The Bronze Space (青銅の間), Silver Space (白銀の間), and Gold Space (黄金の間). Each has its own distinct design and puzzles. I took a peek at the bronze one last night but decided against it since I was too tired to figure out the path. The silver one requires less brain power since it’s almost reminiscent of those hand-holding type switch/triggers where you just touch something nearby to create a path or remove an obstacle before you can continue on. I must admit that it takes a teensy bit more thinking and effort this time since you have to find the “triggers”. The gold one is pretty neat in that the entire room is a touch puzzle; you have to line up paths to make your way to the exit.
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  • I will write the walkthrough for the Silver Space first because it’s the one I went through first. I would recommend having Adol in the main party since the living weapons are in this dungeon too.
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  • The starting floor is very linear. (I should note that the first enemies you come across have some sort of a sphere that can pull you in and trap you for the duration that it’s active. While in the sphere, you will suffer multiple damage.) You will find a giant floating crystal and a pedestal of sorts in the third platform.
  • To the north of it is a golden hexagon-shaped plate on the ground. Your goal is to activate the plate by inserting a spherical crest into one of the slots in the pedestal. Proceed northeast to find a gold chest. It contains the Wind Crest (風の紋章).
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  • Go back to the pedestal and interact with it. Once the crest is placed in the slot, wind shoots out a magical circle on the plate up north.  Use the wind to get onto the upper level.
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  • Follow the path up. The regular chest you’ll see has Blue Crystal x 10 (蒼晶石). There will be gusts of wind coming from the southeast. Obviously, you’ll have to ignore that location for now and continue northwest. Soon, there’ll be another pedestal but ignore that too. Take the west path up to a chest for Dulen which has a Hero Ring (英雄の指輪).
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  • Return to the pedestal and remove the Wind Crest from it and return to the southeast area with the gusts of wind.
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  • With the wind no longer present, go to the gold chest to get the Rain Crest (雨の紋章). Doubleback to the floating crystal to the north and use the pedetal. Select the Rain Crest. Equip the Water Dragon Scales (水竜の鱗) and then move north. Dive under to open the chests. The gold one has Frida’s weapon, Elysium (エリュシオン) while the regular chest has a Heal Troche (ヒールトローチ).
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  • Remove the Water Dragon Scales so that you can move the group onto the dry land ahead.
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  • Once you get to the area where the path splits to going northwest and southeast, take the latter. You will be at a spot with three chests. Normal chest on the left has a Heal Troche (ヒールトローチ), gold chest contains a Valkyrie Dress +2 (ヴァルキリードレス), and there’s an amethyst (アメジスト) in the other chest. Go northwest now.
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  • At the floating crystal, switch in the Wind Crest to trigger the magic circle over the plate to the northeast. Go up to the next platform for the gold chest with the Sun Crest (太陽の紋章). Insert the Sun Crest into the pedestal to melt the ice barrier on the southwest side.
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  • There will be a chest along the way with Red Crystals x 10 (紅晶石). From here, keep heading southwest until you spot 2 chests appear on the mini map. Go to them. There’s a Kaiser Potion (カイザーポーション) in the normal chest and Warrior Mantle (勇士のマント) in the red one.  Move southwest to the pedestal and put the Wind Crest in.
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  • Go northeast once and then northwest once and northeast again. There should be a hexagon plate here with wind. On the upper level, a gold chest is at the dead end to the north which has a Temple Cloth (テンプルクロス).
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  • Switch in the Rain Crest to raise the water level to the southeast. Once you go up two ramps, you will arrive at a platform that has a lift to the west. Take it to go back down.
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  • Go to the nearby pedestal to take out the Rain Crest and replace it with the Sun Crest. Get back onto the lift to return to the upper level.
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  • Head east. At the platform with the one living weapon monster, there’s a lift to the south that will bring you back to the beginning of the Silver Space. Ignore it and put on the Hurricane Boots (疾風の靴). Dash north up the vertical wall.
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  • The gold chest in the middle of the platform has Carna’s weapon, Judgement (ジャッジメント). Proceed north for a waystone. There is a boss battle up ahead.
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  • Edit on Oct 24th: Here’s a video version. :3

Ys Celceta Log #16

Let’s start this log with a pro tip: To get 100% of the map, look for areas where the dark brown outlines aren’t completely solid. For example — and this is kind of a bad example since you can’t do anything about “filling in” the lines here but hopefully, it’ll illustrate what I mean — if the border of an area is faint or missing like in this image, go there and move along the wall or edge to “fill it out”.

There will be cases where the outline will remain sort of faint since there are trees, plants, or rocks that block the edge. Those are fine since the game takes those into account. So yes, the border of the southeastern part of Highland is impossible to fill out and if it does later on somehow, then it obviously isn’t considered as part of the 100% since, as you can see in the screenshot below, the outline still isn’t fully connected all the way. 😛

Basically, the general rule when going for the map completion trophy is always do your best to fill out the outline of every region you go to.

Ys Celceta - 100% map completion get!
Getting 100% of the map doesn’t mean a finished game since I believe I still have 1 or 2 dungeons left. However, you can only get 100% after you enter a late-game dungeon which will be covered in this log (Log #16)~!

Now for the meat of this entry~! This log will be a big one since it contains information about two dungeons: Mt. Vesvio (ヴェスヴィオ山), the Colonia Magic Laboratory (コロニア魔法具研究所), AND all the side quests that come after it.
Continue reading Ys Celceta Log #16

Ys Celceta Log #15

Didn’t really do much today since I spent time gathering materials for weapons reinforcement. ^^ Nevertheless, I did explore the OTHER side of the Eleduk suburbs at some point as well as completed the Selray and Comodo side quests. It seems these are the only two locations with new quests after Eleduk. I even ran around talking to everyone in every town and village to see if anything new would show up on the other message boards too. ^^ Actually, I didn’t check with everyone in Highland. Oh well.

This log is more or less a walkthrough for the Ruins on Lake Tolemes (トルメス湖上遺跡).

Edit on Oct 17: Screenshots added~!

Ys Celceta - 98.3% Done!
I wonder where the 1.7% is? Perhaps there are some outdoor areas in the two dungeons I haven’t been to yet? (Click to enlarge~!)

Continue reading Ys Celceta Log #15

Ys Celceta – Cheapest Method to Upgrade Weapons

I don’t take credit for this as the information was given by a fellow member over The Ancient Land of Ys forum.

The steps are as follows:

  1. Buy some Short Swords (ショートソード) from the weapons shop in Casnan.
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  2. Start upgrading all the stats on the sword to 9. The best place to do this is in Selray as you get a much larger selection of materials to work from. You should notice that the cost of each upgrade is pretty small! 😀 The sword should end up as Short Sword +72 as seen in the screenshot below.
  3. Now select a weapon you want to reinforce. In my case, it was Adol’s Rune Blade. As you see, it can only transfer about 40% of each stat. It’s supposed to do this. In fact, even after fusing 2 maxed out Short Swords, all stats will only be at 8.
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    Check out the second screen below. If you were to directly reinforce the Rune Blade with individual materials, you’d be spending a fortune but with this method, it’s only 2000 G~!
  4. Repeat steps 1 – 3 to get all stats to 8. The second Short Sword +72 you apply will be much more expensive but you’re still saving a ton overall. :3 For example, in the case of the Rune Blade +32, attempting to fuse it with even one Iron Ingot (鉄塊), which will up the sword to +33, will cost you 14,800 G. *o* But look! The synthesis with the Short Sword +72 will get you +4 for everything and not just +1 for Attack if an Iron Ingot was used!

Technically, the same method should work for armour as well where you take the weakest one and build it up and then fuse it to the armour you want to use.

Ideally, you want stats to be above 5 since it seems to me that status effects like Poison will rarely affect enemies otherwise. :/

Ys Celceta Log #13

I’m still in the Forest of Ash at this point~! This log will be updated until tomorrow night since I don’t think I’ll get in much play time tonight. :/ The feature image is a bit of a place-holder. 😛 Screenshots will be added in later~~

Edit on Oct 14: Screens added. Also, I’m going to start a new log since this one’s kind of long! Obligatory map showing completion status will be included in the next log instead.

  • Holy crap. The battle with the Madgra Slef (マドグラ・スレフ) is gonna take a while. I really wish I wasn’t so terrible at reacting to its attacks. Due to the fact that I don’t spend a lot of time reinforcing armour means that I’m getting hit for A LOT of damage. The thing can do over 300 HP of damage with the yellowish-green balls of energy or gas or whatever it spews out from the top. >___< I switched to Carna so I can keep a distance and actually SEE it spit out the stuff.
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  • D’ah! Am I supposed to ONLY use Frida to kill these monsters in order for the kill count to be considered for the side quest? Well, I got into the rhythm of hit and run attacks so maybe I can melee it now.
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  • Ooh! It’s got some nice spoils! :O! And it also gives 16,072 EXP! D:!!
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  • Another ooh! I think we’re almost at a new city or next dungeon proper! Hmm. At a bridge that seems to have a switch that I can’t reach. Off to the next area then!
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  • Totally ignoring the memory fragment and heading west first. XD ……… Another Madgra thing. Used Frida through most of it since she could some times freeze it.
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  • There are 2 chests in the area in the spots with dead ends. The north path leads to a regular chest with a Heal Troche and the other path has a red chest with a weapon for Frida called Dark Warrior +5 (ダークウォリアー).
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  • Heading south again. It leads back to an earlier location which those things that I referred to before as dried vines. They actually look more like dead trees although I’m certain there’s a proper word for them. ^^
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  • Back to the previous zone. (Fought the damn Madgra again. I was lucky that a lot of hits froze it. ^^) Heading north and then making a turn to southward! Ignoring fragment still. XD Bah. The south exit also goes back to an earlier area with dead tree things. Since there’s only one other way to go, I might as well finally get the memory.
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  • < spoiler >Familiar giant man shows up again in this memory~! < /spoiler >Adol’s HP goes up by 10 after viewing it. Now to continue north and then east.
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  • Yay. Waystone found! Weird frogs in this vicinity. …. How the heck did we manage to NOT get anything from a harvest point?? Proof on the overworld map (taken AFTER the party members hacked the thing down).
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  • Wow. Having a hard time with these particular harvest points. In the one that’s further north, I only managed to get the Chito Seed from it. Oh, whoops. Forgot to mention that there’s a red memory fragment in path to the west but it’s blocked by those dead tree things.
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  • Currently standing in front of a gate of sorts. There’s a switch to the left of it. Oh joy, it’s a puzzle. The switch is actually a scale or at least a pressure switch? I’m just dropping pieces of rocks onto it. ‘Tis another simple trial and error one. I screencapped the solution. :3 It’s kind of neat that you can see the rocks on the switch once you regain control of your characters.
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  • Eh? This cave is The Inn of Frogs? ^^ (カエルのお宿) Happy frogs~! But, uh, yeah. Boss fight.
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  • Lord, the boss battle. Pro tip: Wear the White Snake Amulet (白蛇の護符). The battle itself isn’t that difficult but the stupid minions make it kind of annoying. >_>
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  • Ahahaha. The frogs after the battle. ^o^~ Oh! They speak in runes like the Roos~! It’d be fun to decipher this but I’m not up to it. ^^ I bet the golden chest contains the magic artifact that’ll let me destroy barriers!
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  • Gee, what a surprise. 😛 (I honestly don’t type my guesses after opening chests. :B) The thing is called the Beast King Claw or something. (獣王の篭手) There’s a bunch of chests in this cave. :0 The left one requires the scales to go underwater. It’s a red chest with the Silver Dragon Amulet (銀竜の護符). It negates Curse. The other chests just contain consumables and materials.
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  • Back in the Forest again and bust down the barrier to the west. The move reminds me of the earth magic in The Oath in Felghana. Hell, you can even ram enemies with it. 😛 Anyway, there’s a chest with 6,000 gold next to the red memory fragment. This seems to be about Adol and Dulen’s first meeting but it mostly focuses on Dulen. DEF +1 gained~!
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  • Wow. Up to 80.1% of the map uncovered now! Oh, come on, Falcom. The barrier actually resets after the memory plays? This better not happen even when refreshing zones.
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  • Now to go around and destroy obstacles! 😀 I swear to God, the background music in Table Mountain and Forest of Ash are like a double whammy. By far, the worst tracks in the game up to this point.
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  • Huh? Weird! The dead tree things closest to the Table Mountain camp site are gone! I didn’t even have to ram them down. I’m not sure if having teleported to the Table Mountain waystone had anything to do with it.
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  • Taking a quick  jump back to Highland to upgrade the 獣王の篭手. Seems like the enhancement just beefs up its tackle damage.
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  • Sigh. Wish blocked areas were clearly marked on the overworld map. I suppose I can just go through my logs since I’m pretty sure I mention all locations to date. ^^
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  • Damn Croculus still takes a bit take to take down but it’s possible to kill it without getting hit at all, especially since it gets stunned easily now. XD
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  • On the eastern side of the Forest of Dawn right now, past some rubble that was previously blocking an exit. Found a chest for Dulen. Got 3 Onyx out of it. Cool. West side has a chest that as a Gold Pedestal (金の台座). North chest is a gold chest! *o* Inside is the Sun Stone (太陽石). It’s listed as a key item in the Item menu.
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  • Headed to the northern sections now. Was about to say that I am disappointed that this new zone didn’t have any new enemies but there’s a REALLY MEAN creature standing in front of a chest. I’m gonna leave it alone for now. (Bloody thing is *only* level 59?) I got hit for 1409 HP of damage. >_> The party almost got wiped out too but luckily, both Adol and Dulen didn’t take the full brunt of the beam attack like Frida did. 😛 Getting flashbacks of the Majunun battle from Ys VI. ^^ I never did manage to take that thing out.
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  • Yeah, I’ll settle for that Celceta Nostrum that’s in the chest outside the area. 😛 Actually, I’m gonna see if I can lure it forward and then rush in to get the chest. I kind of did that with Majunun too. XD Took a few tries though. ^^;
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  • Got the Hurricane Boots on. Let’s try this.
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    SHIT. It’s a chest for Dulen. XD I ran in with Frida and by the time I switched to him, the damn enemy was jumping all over the party.
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  • LOL! GOT IT! XD Now to teleport the hell out of here. Hmm. The item was a Hero Ring (英雄の指輪). Not entirely sure what it does with the EXTRA skill.
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    ……….. The enemy just won’t stop attacking even though we’re no longer near it. ^^
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  • Ooh. Finally got the trophy for using Frida. Now to switch to Ozma.
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  • Got a Skill Ring III from the red chest where the blue ape monster was. …. I think these are all the areas with barriers. Now off to Danan to complete the third side quest since I got all the ingredients now.
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  • Hmmm. Didn’t really pay attention to what the quest was about. (A secret of youth kind of potion?) But everyone is surprised about Vanjo’s age when they go to him for something. ^^ (Was it to deliver the potion? I totally ignored the context of the quest. XD)
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  • Stopped by Selray to beef up some weapons and armour.  I really gotta find out how to get strong equipment without using up so much money. :/ I suppose I should stop being a packrat and sacrifice some old equipment by fusing them to create stronger stuff. Speaking of which, I just went back to the Forest of Ash to fight a Madgra and it turns out it’s the 5th one. I can go back and get the “fixed” version of Frida’s halberd so I can finally reinforce it (and not worry about the stupid status effect). :E
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    Stopping the log for now.

Ys Celceta Log #12

The most recent map update will be toward the end of the log. :3

  • Just spotted a red chest. ………… It had a Sorcery Cloth+3 (ソーサリークロス+3). I spent money buying 3 of this type of armour. 😦
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  • Taking a detour to Selray for a sec. I just want to see if I missed the chance to bump into Michey there.
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    Cool. Found the freaky cat-thing. I’ll post screens of all the locations. (Right now, I can only find it in 5 out of its 6 locations since the last one is in an area I haven’t been to yet.)
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    Ergh. Its location in Danan is … >_>Edit: Added 6th location for Michey~! :3
    Continue reading Ys Celceta Log #12