Whew, I’m finally done with this infernal lock-infested map. While locks are certainly nothing new in the world of Mobius Final Fantasy, Chapter 6 Part 1 is patterned after the Hall of Fame where specific objectives are found on each one so you’ll encounter them along almost every single path.
However, unlike the Hall of Fame, all attempts are counted toward the target goal so if you don’t meet the conditions the first time, you can replay the same area again until you do. The only exception is the node before the final battle with a Sicarius. The task for that lock is to score a single hit against the boss that reaches 300,000 or higher in damage.
Or “Wow. Really? We’re supposed to clear Chapter 6 with this job? Okay then. ┐(´～｀)┌”
Perhaps the biggest issue is that Chapter 6 restricts you to using only Meia jobs so if you didn’t manage to draw the superior job, Fauvist, from the Meia-themed summon draw that accompanied the release of the new story chapter, you’ll be stuck with the freebie job, The Azure Witch.