Please note that the above is not representative of the gameplay; you DON’T need to ride on a boar to fight these enemies. 😄 This is also not related to the main story so it’s not a spoiler.
I ended up doing this since I was looking for new ways to amuse myself. After all, I already completed all story endings and nabbed a ton of other endings by this time. 😀
My experience with the Drakengard-NieR series consists of all but the first Drakengard game. However, I didn’t complete every ending for any of them. Here’s what happened:
Drakengard 2: Fucking egg boss. The camera controls and flight mechanics already sucked and this bloody battle relied on those two things. -__-
Drakengard 3: Fucking unforgiving rhythm game. This was a troll battle.
NIER: I could have completed the last ending but I didn’t want to go through with it since I had an emotional attachment to the game at the time. 😛
Truthfully, I don’t remember many story-related things in details; just bits and pieces here and there as well as some characters and their motives. I went through NieR: Automata wondering about a lot of things that were covered in NIER, but didn’t look them up until I finished the last ending so I wouldn’t spoil myself.
Anyway, I wanted to establish that I’m somewhat familiar with the universe and didn’t go into Automata blind. Although it’s not necessary, I would suggest people play through NIER first since all the references will have that much more impact.
The Positive Things
Great soundtrack. It’s totally got the style of the NIER soundtrack. Same composer so it’s not a surprise (but he also did Drakengard 3 and I can’t recall a single track from that game …) There are also 8-bit variants of some tunes!
Fun combat. I appreciated that the window for perfect evades was huge. I’m usually pretty terrible at timing them. ^^ Couldn’t pull them off for the life of me in Bayonetta, for example.
Creative and fun boss fights.
There are quite a few quests that, if you missed them the first time around, you can get them again once you unlock the option to select chapters.
Some of the non-story endings are amusing like the bunker one. ^^
Bullet hell. Or more specifically, the fun hacking mini games. ^^~
The Negative Things
The game is short if you don’t do side quests. I clocked in over 60 hours, but that’s from completing 55 out of 60 side quests, all endings except one, lots of exploring and killing, and getting lost a few times in a dungeon AND in the machine village. 9__9 I’m certain many players can do all that under 60 hours though. ^^; Oh, there’s this site that has some data from a handful of players: https://howlongtobeat.com/game.php?id=38029
Not entirely a negative thing but I didn’t really like how we could access side quests with enemies that were about 30 levels above. The battle was doable but it would take eons to finish and one false move would mean death. ^^ (I died by a 2-hit combo. ^^;) I’m not even talking about the optional/secret boss fights. Of course, there are players that like that sort of challenge. I just feel it should be locked out until later on. 😡 Also, I fought almost everything in my path so it’s not like I was underlevelled story-wise.
Inaccessible areas. 😛 People are hypothesizing that they’ll be available in future DLC, but I also read that Yoko Taro just likes to troll players so who knows?
The marker for the side quest “Machine Examination”. It’s on the fucking machine itself but the actual trigger is on the broken block of concrete in front of it. I suppose it should have been obvious since 9S says something if you stand on the edge of the thing. I just didn’t figure we’d have to hit the interaction button to start the quest. 😐
Marking this as a negative since resetting the ENTIRE set of actions is kind of stupid: If you have ever jumped to another chapter at any point — this option is unlocked after a subsequent playthrough — you will be locked out of the doors leading to the optional boss’ home. In order to open them, you have to speak to the character again. If you want to fight him, you’ll have to steal his belongings once more. The game will state that the quantity for the items have been exceeded, but it’ll still count as successfully taking them.
Edit on December 15th: More screencaps and random babblings added. 😀
The gameplay, especially the battle system, is fun. .
English voice acting is mostly good. English Gladio versus Japanese Gladio is a huge difference. With the JP one, he had a more expressive tone. English Gladio was more robotic. ^^ I prefer the former. .
The story’s all right. I’ve experienced worse such as Star Ocean: Till the End of Time and Arc the Lad: Twilight of the Spirits. .
I didn’t mind the game being linear/on rails after Chapter 9, but Chapter 13 dragged on for eternity. .
Wait Mode is great for the extra moment needed to find a part to target. ^^ I suppose the same could be achieved by simply doing a point warp and then target-cycle from there though. .
Walking or jogging around towns and cities was annoying. I took to jumping around since it seemed like Noctis moved faster that way, but doing that in Altissia during the day was even more annoying since there were so many “Check” spots. (The jumping would get interrupted frequently.) .
The country(?) of Accordo looks rather large! I was disappointed that we could only explore Altissia. Hopefully, some DLC will allow players to journey off the water city. .
I hated navigating around Altissia. Maybe it’s just me but I had to stop every few steps to look at the map to make sure I was heading in the right direction. .
Cactuar encounters are too freakin’ rare. I was hoping to farm some to get more Oracle Ascension Coins so I could trade them in for a Ribbon but … ugh. I kind of regret not doing it earlier in the game since now Imperials drop in every minute or so while I run around waiting for one cactuar to respawn. 😛 Seriously, the rate of Magitek jerks appearing is pretty damn high. I wouldn’t mind them too much if Assassins never dropped. .
I hoped that being higher levelled meant having an easier time dealing with the daemons that popped up at night, but the game decided to toss in a level 99 Magitek mech post-story. 9__9 My level 60+ party only did like 10 – 15 HP of damage to it. But that may have been without any buffs. Still, I doubt the damage would have been much higher with an attack enhancing buff. Also, 1 hit from a missile put Noctis into the Danger phase. :E .
Is it just me or is it a pain to land the Regalia-F? I always try to find roads that aren’t windy but by the time I get the car close enough to land, I’m already at a part where the road bends. 😛 Once I tried taking off and the vehicle immediately burst into flames. I think I hit a railing or something? I’m not even sure. .
I found it interesting that radio broadcasts had story-related tidbits in them. They’re not vital but give you a little bit more insight on certain plot-related things though. You can keep turning a radio on and off to cycle through commercials and news. .
Fishing is fun. Totomostro is fun too. ^^~ Justice Monsters V … not so much.
I’d like to apologize to everyone coming to my blog looking for advice or information about Mobius FF jobs, ability cards and/or deck configurations. I don’t provide them because I’m not the type that analyzes their worth and I’m definitely not someone that can come up with “a good deck” for any occasion. ^^
My gameplay style is conservative & defensive and I always play to survive rather than for quick and efficient killing.
I still think the writer erroneously refers to the Cloud skin as a job. It will not have its own stats. Instead, you apply it to a Warrior job and you end up getting a Wol that looks like Cloud + an Ultimate that’s exclusive to the skin.