Category Archives: PS Vita

Ys Celceta Log #5

This log will be updated until 12 AM EDT (North America Time). Check back every now and then for possible updates! I’m typically asleep from 1 AM – 10 AM and usually don’t get to playing until the evening. ^^

This particular log reads somewhat like a really vague walkthrough. ^^

Here’s the usual map update:

Ys Celceta - 38.2% Explored
Could have gotten a few more percent in but the Eternal Burrow threw a wrench into that. (Click to enlarge)

Also, about to embark on these:

Ys Celceta - Comodo Quests
I’m always paranoid that I’ll miss a quest. :\

Continue reading Ys Celceta Log #5

Advertisements

Ys Celceta Log #4

This log will end at 12 AM EDT. Updates will be done throughout the day~

Ys Celceta - 32% of the map uncovered
Still got a ways to go until I reach 100% map completion. :/ (Click on image to enlarge)
  • Continuing from the previous log: Adol and Dulen were told to stay put by Asado while he and Carna go and investigate the commotion. I was tempted to choose the option to hang around the hut just to annoy Dulen but eh, I decided to head out anyway. Hmm! Possessed masked men!?
    Continue reading Ys Celceta Log #4

Ys Celceta Log #3

It’s the usual spiel — updates until 12 AM EDT (North American time).

  • Pro tip: Always check the mini map and move the High-Low slider to see if there are any cut-off, darkened areas. I’m pretty certain it’s easy to miss the 0.x for 100% completion. .___.~
    .
  • So Adol has yet another weird dream. Looks like a new memory fragment has been marked on the map. Taking a screenshot of it so people get can idea of where I am right now (in case the previous few lines in the last log wasn’t obvious enough). ^^ .

Continue reading Ys Celceta Log #3

Ys Celceta Log #2

All day updates! (Well, depending on how much I play and stuff). Cut-off time will be 12 AM EDT (North America time). Links lead to screencaps. 😀

  • The freakin’ Langriz (ラングリズ) was a level 8 monster; 3 levels above my characters. Took a while to defeat since I didn’t bother refining weapons or even checking if I could afford new ones before leaving the city. XD Just kept rolling and attacking from behind whenever it leapt forward. I’m sure good players could Flash Guard and Flash Move the hell out of the thing. :\ Anyway, that’s 2 quests down. Just gotta get more stupid ores and one more of those Honey Potions. …. Wait, why didn’t I just buy those? Reading fail. I thought the guy wanted the expensive Bitter Potions. >___>
    .
  • *facepalm* COMPLETELY forgot that the party could heal while standing still in the plains. I suppose it doesn’t work inside dungeons? I can’t remember.
    .
  • Here’s the map of Beast’s Party Plain so far. Not sure if the area beyond the waystone will be a part of it as well. Only 8% covered so far? Celceta, y u so big?

    Ys Celceta - Beast's Party Plain Map
    Ys Celceta – Beast’s Party Plain Map (獣宴の平原)

Continue reading Ys Celceta Log #2

Ys Celceta Log #1

Like my other gaming logs, I’ll keep adding to this until 12 AM EDT (North America).

  • The “Treasure Get!” thing on the right is for the monthly draw for Falcom goodies, not in-game stuff. To enter the draw, you fill out a survey regarding the purchase of this game and provide them with your e-mail address.

Continue reading Ys Celceta Log #1

Ys: Foliage Ocean in Celceta 25th Anniversary Edition

Yeah baby. Got Ys Celceta today! Can’t wait to play it! I’ll be logging my playthrough here so check back now and then to read about my progress! I might also do some gameplay vids but only if I feel like it. ^^

I wish I remembered to add one of the guidebooks to my order. Sigh.

Got myself a PlayStation Vita today

See, my copy of Ys: Foliage Ocean in Celceta will be arriving either some time next week or early October and later on in the same month, DJMax Technika Tune will come out. With two must-have games on my list being released, I figure it’s high time to get myself a PS Vita.

I actually never had the chance to hold one in  my hands before so I was really surprised at how light it was, especially compared to the 3DS. The display is vibrant and crisp and all the games I’ve tried played fairly smoothly with no drops in framerates. What surprised me was that the audio volume can go up pretty damn high. X__x In terms of the actual offerings that came pre-installed on the Vita, like near, they seem all right. The only gripe I have about this system is how simply boring and, well, ugly the home screen is. I mean, take a look at this:

Apple, Google, and Microsoft can do icons without horrible ugly jagged edges for their operating systems. Why couldn’t Sony accomplish the same thing?

I would be completely happy if Sony continued to ues the XMB (XcrossMediaBar) GUI used with the PSP and PS3. I suppose they wanted something new for the Vita and came up with amateur Photoshop work. I mean, where’s the anti-aliasing? Kind of hoping that if custom firmware ever comes out for this device, it’ll include the option to install custom themes (and that people will design much nicer icons and layouts).  Speaking of which, why are there no official themes for the Vita? :\

Anyway, here’s another freaky screenshot of the games that I currently have installed:

Everything is a demo except Super Stardust Delta.

I might get Dynasty Warriors Next because I’m a goofball that LIKES Tecmo Koei’s brainless hack-and-slash games. In fact, I’ve been eyeing Dynasty Warriors Gundam 2 & 3 for the PS3 for the longest time but they seem to NEVER go on sale.

Oh yes, I should note that I’m one of those PSN users that has multiple region accounts. In my case, I have one for North America, one for the United Kingdom, and one for Japan. Going between multiple accounts on the PS3 is extremely easy since I can just log in and log out. No fancy footwork is needed! Unfortunately, it’s not as simple with the handheld systems.

The PSP had people removing and reinstating their regional accounts over and over whenever they wanted to access games and data from a particular country account. Like the PSP, the Vita can only be linked to one account at a time. However, it takes this restriction one step further and requires a factory restore as well as a separate memory card for EACH account whenever you want to switch accounts. Pretty sickening, huh?

Tidbit: It used to be that you could have multiple accounts on a single Vita memory card but firmware version 1.80 removed that luxury.

Thankfully, I’ve yet to find anything that I desperately want from my Japanese or UK PSN accounts. I’m hoping this doesn’t change any time soon.