Category Archives: Android

Tiny Farm: Forever Incomplete Collections

In 2013, Com2uS, the game’s developer, introduced the Heroic Animals. They’re the fifth and final animal needed to complete a regular (re: not event-specific) collection. Unfortunately, even after 4 years, only 14 out of the 60 collections waiting for a Heroic type can be completed.

Tiny Farm - Rabbit Collection
These bunnies have been around since the beginning of the game 5 years ago and, like many collections, are still missing their Heroic companion.

For some reason, there are also these impossible achievements that no one can fulfill because the requisite fifth animal doesn’t exist:

Tiny Farm - Rabbits and Hare Achievement
Collect them all … somehow!
Tiny Farm - Cat and Dog Achievement
Imaginary cats and dogs are needed for this.

Perhaps they’ll eventually be doable but it would be nice if they could remove these in the meantime. 😛

I believe Com2uS didn’t consider the bigger picture when they created the Heroic Animals since, unlike the typical ones that just roam around the map or fill speech balloons popping up above their heads with inane statements, they possess skills that can usually help gameplay aspects such as allowing animals to instantly level up or increasing the chances of successfully obtaining a higher tier animal through breeding.

Inserting a bit of a tangent here: There’s one oddity among the Heroic types. The Heroic Bearded Pig, also known as The Crazy Doctor, can actually harm crop efficiency by tacking on a negative percentage value to crops causing the player to lose out on profit and experience. Thankfully, its skill effect can be cancelled before any damage can be done. However, this would mean that the player wasted Hearts on the Heroic Bearded Pig for nothing. 😐

It could be my luck but I do end up with the negative result more often than the positive one. :/ Unless you have Hearts to spare, I advise against gambling on this nutty pig.

Here’s an image of it, by the way. 😀

Tiny Farm - Heroic Bearded Pig
One of my favourite heroic animal designs, but it also has one of the most annoying skills.

Anyway, new  Heroic Animals used to come out on a consistent basis, but it’s not surprising that this stopped a few years ago. After all, it takes time to think up useful abilities that will keep the game in balance. Still, this lull feels rather lengthy. I’ll give them the benefit of the doubt since they did eventually come up with third dog for the Dog collection years after the first and second ones. (It’ll probably take another couple of years before the Talking Dog shows up. :P)

In the interim, Com2uS has opted to keep churning out new limited time and event-based collections with increasingly insidious money-making ways.

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Tiny Farm Village Scores


Update on April 30th, 2017: As of version 4.6.0, there are far more ways to obtain Village Points than what’s listed below. Please refer to the “Village Point” button on the screen that shows Weekly Village and Individual Daily Goals for a list, or the new FAQ accessed through the Notice/News section in-game.


It’s been a long time since I’ve written about Tiny Farm. I tweet about it now and then though, especially when I have screenshots to post. 😀

There’s really not much to talk about since most things are straightforward, but there’s something I noticed in the village I was previously a part of — it seemed like some members didn’t know how to accumulate Village Scores. :/

In that village, we never made the Weekly Village Goal. There was only about 7 or so members and I think 2 of them weren’t around most of the time. :/ Active members would have had to come up with about 1,000 points each and I don’t think anyone ever got past 600. The majority didn’t even complete the Individual Daily Goal.

In contrast, the current village I’m in blows past the weekly goal with ease since most members meet the their daily goals.

Tiny Farm - Villagers' Contributions For the Current Week
Tiny Farm – Villagers’ Contributions For the Current Week
Tiny Farm - Village Score Weekly and Individual Goals
Tiny Farm – Village Score Weekly and Individual Goals

So what are the ways to build up Village Score points? The question mark next to the Weekly Village Goal header in the image above provides a breakdown. Otherwise, a general list can be found in the Village FAQ that can be accessed through the Notice button.

Here’s the screencap of the details found in the Village FAQ:

Tiny Farm - Village Score Help
Tiny Farm – Village Score Help

One can easily gain a Village Score of 70+ per day by doing the following: Continue reading Tiny Farm Village Scores

Mobius Final Fantasy JP – Default Key Mapping in Steam Version

You can change any of the following by selecting the hotkey. The button on the bottom of the screen is to reset all changes.

Q Confirm (OK)/In battle: Attack
E Cancel/In multiplayer: Action Cancel
W Up
S Down
D Right
A Left
Z Card Menu/In battle: Ability 1/Full Auto: Defense Mode
X Social Menu/In battle: Ability 1/Full Auto: Attack Mode
C Shop Menu/In battle: Ability 3/Full Auto: Enable or disable Ultimate Usage
V ETC Menu/In battle: Ability 4/Full Auto: Enable or disable Job Change
B Home Menu/In battle: Ability 5/Full Auto: Enable or disable Prioritize using cards that have Extra Skills to unlock
Ctrl+Z Element Drive element 1
Ctrl+X Element Drive element 2
Ctrl+C Element Drive element 3
Ctrl+V Element Drive recovery element
Ctrl+B Use Ultimate
Shift+Z In battle: Special Command 1 (applies to Special Events only)
Shift+X In battle: Special Command 2 (applies to Special Events only)
Shift+C In battle: Special Command 3 (applies to Special Events only)
F In battle: Enable or disable Full Auto/Region map: Teleport Mode
R In battle: Change Target/Region map: Position reset
Ctrl+R In battle: Enable or disable double speed
G In multiplayer: Stamp menu
Ctrl+Q In multiplayer: Action Lock
Shift+B In battle: Job Change
T In battle: Help menu

Mobius Final Fantasy and FFXV Judgment Disc demo

I’d like to apologize to everyone coming to my blog looking for advice or information about Mobius FF jobs, ability cards and/or deck configurations. I don’t provide them because I’m not the type that analyzes their worth and I’m definitely not someone that can come up with “a good deck” for any occasion. ^^

My gameplay style is conservative & defensive and I always play to survive rather than for quick and efficient killing.

You can try web sites like the Mobius Final Fantasy wiki at Gamepedia or Reddit. There are lots of informed players, threads, and articles that give great advice. ^^~

Incidentally, I won’t be doing a write up of the JP content for December. Here’s a summary of the Japanese Square Enix Presents stream from a few days ago on Altema instead: http://altema.jp/ffmobius/namahousou24-24874

I still think the writer erroneously refers to the Cloud skin as a job. It will not have its own stats. Instead, you apply it to a Warrior job and you end up getting a Wol that looks like Cloud + an Ultimate that’s exclusive to the skin.

Anyway, here’s the meat of the post 😀

Continue reading Mobius Final Fantasy and FFXV Judgment Disc demo

Mobius Final Fantasy JP – A Troublesome Job Quest for the Mage and Mini Annoyances in Chapter 6 Part 2

Mobius Final Fantasy - Mage Job Quest 5
I’m stuck here. :/ The objective is to defeat 6 enemies with Ultimates.
Mobius Final Fantasy - Mage Job Quest 5
I’ve managed to defeat 4 enemies and finishing the Naughty(?) Atomos (ノーティアトモス) will make it 5.
Mobius Final Fantasy - Mage Job Quest 5
The Mighty Golem is the last enemy and it’s always a problem due to its Barrier buff. I do my best to reduce its HP but …
Mobius Final Fantasy - Mage Job Quest 5
Sigh.

I believe this was my third attempt at this. I don’t ever die but it really looks like I’m going to need to change my strategy and defeat another enemy within the first two battles so I won’t have to rely on the final one. :V

The mission isn’t exactly difficult; it’s mostly about surviving and not killing off enemies before the Ultimate gauge is ready.

I once tried it with a main deck that focused on attacks and buffs, and a sub deck meant for replenishing the Ultimate gauge. The problem was that I didn’t equip any attack cards in the sub deck and the defensive buffs would run out before I could switch back. It really didn’t help I didn’t have any auto-abilities with Job Change Recast in the Ultimate recovery set. 😛

Hmmm. I can also chance switching to the sub deck when the Mighty Golem is in the Break phase since it has cards with Brave and Faith. I guess I’ll give this a try. ^^~

Oh, I almost forgot to write about the exciting adventures in Chapter 6 Part 2. XD

It’s all under the cut. 😀 Continue reading Mobius Final Fantasy JP – A Troublesome Job Quest for the Mage and Mini Annoyances in Chapter 6 Part 2

Mobius Final Fantasy JP – The Beautiful Steam Version

Some screenshots, thoughts about the Windows version, and a gameplay video~!

  • The store page is region locked to Japan meaning that you need an IP address from Japan to access it. I took a look through it via VPN to see if it mentioned game pad support and it does but it’s not supported. Neither is touchscreen.
    .
    As far as I can tell, using the mouse is the only way to get around, but you can exit the game with the ESC key on the keyboard. Actually, I don’t believe there’s any other way to close the game other than with that or Alt-F4.

    Mobius Final Fantasy - Two sections of the game's store page on Steam
    Two parts of the store page. ^^ This is the link to the page: http://store.steampowered.com/app/504730/. Again, it will not show up if your IP address is not from Japan.
  • The game data sharing option didn’t go as smoothly as I liked. I generated the one-time password from my iPad mini 2, but the Steam version refused to accept it. I tripled checked the letters and numbers since I still had the password on the tablet screen. No mistakes were made when inputting it so I have no idea why it kept giving me an error. Generating a new password worked though.
    .
  • As the title of this post indicates, it’s beautiful. Here are some samples. The screenshots are in 1680×1050 which is my desktop resolution. Kind of old school based on today’s standards, I know:
    Mobius FInal Fantasy - Echo on Steam
    Shiny Echo. *_*
    This was taken from my temporary account when I was trying out the Steam version. ^^
    Mobius FInal Fantasy - Close up of the Risk Taker
    This high definiton quality. *_*
    Mobius FInal Fantasy - Mog (Steam version)
    Mog TT

    Maybe it’s not impressive to some since their mobile devices already display the game in gorgeous quality but this is a step up from what I’m used to seeing on my iPad mini 2. In fact, after a few hours of playing the game on my computer, it’s hard to look at the mobile version. ^^;

    Two comparison screencaps:

    Mobius Final Fantasy - Comparison between iPad mini 2 and Steam graphics
    Left is from the iPad mini 2. Right is from the Steam version.
    The details and texture on is much sharper on the PC version.
    Mobius Final Fantasy - Comparison between iPad mini 2 and Steam graphics
    Left is from the iPad mini 2. Right is from the Steam version.

    One thing I noticed was that the Skirmisher/Survivor STILL wore a black void as a suit even in higher resolution. But if you rotated the model a bit to get lighting onto the blackness, you can kind of see some contrast.

    Mobius Final Fantasy - Survivor/Skirmisher Steam version
    Completely black. D:

    Mobius Final Fantasy - Survivor/Skirmisher Steam version
    You can kind of see the abs!

Some more screenshots and babbling under the cut.
Continue reading Mobius Final Fantasy JP – The Beautiful Steam Version

Mobius Final Fantasy JP – Windows Version/Steam Test Without VPN

Edit on November 4th EDT: Corrected the error about Magicite not transferring between operating systems. It doesn’t apply to any that were received for free.

Edit @ 11: EDT, November 1st: It works! Some screenshots and info on game data sharing have been added. :3

Edit @ 1:22 EDT, Nov 1st: Official JP Twitter updated with tweet that there is no estimate on what time the maintenance will end. iOS and Android versions are also affected.

Edit @ 21:20 EDT: Maintenance is still going. 😡

———

Thanks to Tok Woei Cherng for sharing the following at the
Facebook group I’m apart of
.

At the present time, the game can be installed through https://steamdb.info/app/504730/info/ without the use of VPN.

DISCLAIMER: Attempt this at your own risk. There’s every possibility the game is still region locked to Japan and Steam doesn’t really like people from other countries accessing things not meant for their own region. Please see point 3, section A under http://store.steampowered.com/subscriber_agreement/

As the game is still in maintenance at the moment, it’s uncertain if the game will even work properly once it goes live at 10:00 AM Japan Time.

Here are some screenshots after downloading the installer. ^^

Mobius Final Fantasy - Steam version
Mobius FF under the library. Don’t mind my other games. 😛
Mobius Final Fantasy - Notice window
Pop up window explaining the game is under maintenance and to check the official Twitter account for up-to-date information.

I suppose the pop-up window right aligned since the game menu will be on that side.

As for the full list of Steam achievements, you can view them at the steamdb.info site.

For system requirements, I listed them here: https://koukoupuffs.net/2016/10/18/mobius-final-fantasy-jp-square-enix-to-release-mobius-ff-on-steam-next-month/

Edit: Woohoo!

Mobius Final Fantasy Steam Version - Enter Player Name
Starting new. XD
Mobius Final Fantasy Steam Version - Goddess
Did the mobile versions have the team effect too?
Mobius Final Fantasy Steam Version - Title Screen
The title screen

For everyone looking to know how to share the save data from their mobile game with the Windows one, the Square Enix Presents stream from yesterday had a slide about that. 😀

Mobius Final Fantasy - Game Data Sharing
The process is the same for all platforms. You can do the reverse too and move the Windows game data to mobile.

Seeing that the game loads and plays without issue, it seems like Square Enix just opted to make the store page fixed to the Japan region. The game isn’t doesn’t check for your location. This isn’t to say it won’t change in the future though.

Come to think of it, I think in-app purchases are still restricted to Japan. I’m unsure of this though.

Please note that purchased Magicite/Magic Stones (魔石 – the premium currency) doesn’t transfer between different operating systems. Magicite received through maps, login bonuses, daily missions, etc. will.

An English version of Mobius Final Fantasy Steam/Windows version is currently unavailable.