I thought I was finished Unchained Blades and then …

… BAM! Another chapter gets thrown at me. So yeah, I’m going through yet ANOTHER Titan. Sigh. I will most likely ignore the post-game stuff though. Heh.

Will there ever be a post about the game where I won’t complain about it? Most likely not. However, I do talk a little about the characters and … stuff! No spoilers.

So much of the game still annoys me even though I’m not playing it “properly”. XD The 50 items inventory limit is way too restrictive. I mean, I don’t even do any harvesting or mining and I STILL manage to max it out while simply travelling through a dungeon and fighting. How the hell does THAT happen? I would believe this is something that will be changed in the sequel. At least, it better be. Sometimes, I wonder what the developers are thinking when they design their games. Didn’t they feel the issue when THEY played through it? Maybe it was too late to fix it by then? But then, I don’t think it’ll be a million lines of code just to make it so that you can fit a few more items into it.

Buuuuuuuut, I suppose the issue then is to figure out what the acceptable limit is. Or perhaps there’s not even a satisfactory number? Yet if they could have done some sort of average — like say, every type of monster in the dungeon will drop 1 unique item and there are 10 kinds of monsters that you can encounter. That’s 10 right there. And then all the harvesting/timber/mining points can probably give you 3 unique items on average. (I know the permanent points can give you more.) … And then, the Judgement Battles dump a crap ton of items on you too.

Well now, through this estimate alone, the inventory limit is obviously not enough. XD

Yeah yeah, I know the idea is to use the items for synthesis but when you’re very deep into a dungeon, you REALLY don’t want to zip back out to the village to do that or to place things in storage. This is especially true for a few of the Titans where getting back to higher floors is actually a bit of a walk.

Well, the storage seems to be limitless in terms of the number of unique items you can shove into it. The 99 quantity per item still applies though.

I’m kind of curious what the inventory cheats will do. I never bothered to use one since I honestly don’t even care about materials or healing items right now as my nigh invincible party has no need of them.

Indeed, I’ve pretty much just made the game into dungeon exploration and monster capturing at will. XD I still left the challenge of failing Unchains in though even though I can turn on the option for 100% successful unchains whenever I want. Actually, I’ve never done it so I don’t even know if that cheat works. ^^

Speaking about monsters, that in-game encyclopedia is so damn USELESS. All it shows is a picture of the monster and a description. I’m pretty sure I’ve hit every button possible to see if I could bring up information about its habitat and anima but there’s NOTHING about it. I mean, sometimes, you can go a long while without encountering a monster that has an anima you need and if you want to go back to a dungeon to get one … dumb old me that has a crappy memory would like to know which Titan I should head to.

However, this was when anima actually mattered. 😛 I believe I played up to chapter 5 with actual skill usage and follower arrangements that allowed me to access those skills. But after a while, I just said, “Fuck this.”, and turned on max stats as well as getting myself enough SP so I can simply obtain all 3 Burst types for the 4 main party members. Oh yeah, I got infinite HP, MP, and Burst going on as well.

I’m pretty much sticking to Fang, Tiana, Reaper Clan girl, and Lapis. Mari had way too many buffs and debuffs for my liking, Fox girl had a decent set of skills and dealt decent damage but I hate her character (why can’t Tiana bitch slap her instead of simply yelling at her? I’m thinking that physical abuse might actually work as a reminder that she’s not supposed to be so trigger-happy with buttons and switches), Lucius desperately needed group attacks, and Hector … I like Hector but I can only have 4 characters in the active roster. 😦


Oh yeah, was it just me or was there some sort of continuity lapse in the chapter, The Last Wish? It’s like one character had the orb thing and then SUDDENLY, out of the blue, someone ELSE got it. I could swear I was reading all the narrative text and there was no indication that the orb dropped onto the floor or anything. It was so weird. :/

Also, Reaper Clan girl’s relationship with her lord/brother is …. um … let’s just say it’s not heartwarming. In fact, it gave me the impression that it’s a rather twisted relationship. But I suppose if you take into account the many generations, it’s not all that weird.

Clunea’s really weird too. I suppose she just lovesssssssssssss people asking her for help. (Re: wishes.) She has an ego thing as well.

Speaking about ego, I’m glad Fang stopped going on about the whole “I’M THE STRONGEST DRAGON IN THE WORLD!!!!!!!!!!!!!!!!!!!!!!!!” bit past chapter 4 or 5. I mean, he still says it but not with the frequency that he did early in the game. Goddamn, that was annoying beyond belief.

Oh, the end of the chapter 6/beginning of chapter 7 is kind of strange. I don’t see the motivation of the OTHER characters for wanting to follow Fang. I mean, I seriously don’t see any other justification from them other than, “We’re gonna stick with you till the end!” I take it they’re all going to so some stupid speech before the final battle so maybe then, I’ll get their personal reasons.

Since I’m pretty close to the end of the game now, I can say that I’m disappointed that there wasn’t much in way of character development. I mean, you’re only given so many chances at the camp sites to get a bit more detail about a single character (and if you want to learn more, you have to replay the game again or if you magically had a save before then, you could just reload that a couple of times to see all the answers) but even that’s not enough.

What’s really silly is that you’re not given any back story of the Four Dragon Kings. You just shove them into your followers slots and that’s it. They’re even goofy enough to pester you like other followers after battles and before heading into town. 9__9 I was hoping for some interaction between them especially if you already had one with you when you encountered another one. However, it seems like their main purpose is the game is to be powerful monsters to recruit.

I suppose I’ll end the rant here cuz this post went much longer than I anticipated. I still have to do a post-game rant too after all. XD

Edit: Clunea sure likes doors.

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