I’m not going to introduce Puzzle & Dragons again since I’ve already written about it over 2 years ago so this is written with the assumption that the reader is familiar with its rules and gameplay mechanics. :3 (There are more accurate and thorough resources on the Internet but that post should give you an idea of the game. The only thing I didn’t elaborate on was the fact that you can move your puzzle piece all around the board until the timer runs out because I didn’t know at the time. ^^)
Puzzle & Dragons W is a cutesy version of the main P&D game featuring the ever-adorable tamadras (or egg dragons) and pretty much plays exactly the same way as its companion game. The main gameplay difference is that each stage has an objective that must be met, along with combo strings, in order to defeat the devil tamadras that hold tamadra eggs hostage. One thing that’s unique to P&DW is the dress up system which allows you to customize your tamadra with various hats, items/toys, and egg shells! ^o^~ There are ample opportunities to gain new looks for your little avatar since the very eggs the enemies hold always contain either a piece of clothing or equipment. There are also the usual gacha lottery draws too~!
As this P&D update has yet to hit the English version, playing Puzzle & Dragons W may prove to be a challenge for anyone illiterate to Japanese. Although I’m not fluent in the language, I know enough to understand what needs to be done and what the equipment skills do so I decided to whip up this mini guide!
Well, they’re more like play scripts because they mostly consist of dialogue and character actions. ^^; Although I’m not going to share any of them publicly, I find myself thinking back about how I did let some friends read my stories before. It was nerve-wracking waiting for a reply and their opinions since I’m terribly self-conscious about any creative works I make. But the waiting was worth it because some of them gave me feedback that allowed me re-evaluate various aspects such as plot, character motivations, logic, etc. in ways that I never would have considered. I actually kind of miss those kinds of critiques so now I’m wondering if I should let someone read a current story just to get some ideas of where it should be going or how some things could be changed.
However, one of the biggest problems of my writing style is that, not only is it poor, but it’s incredibly disjointed and contains many notes and points that only *I* understand. I’d imagine they’d makes things rather difficult to follow. ^^ On top of this is the fact that I use WikidPad to help me organize ideas so I have things separated into sections like “Main Characters”, “Main Story”, “Ideas”, and even something like “Secrets” so in order to even begin to comprehend one section, the reader may have to refer to another one. But there’s the also the danger of learning too much ahead of time too, I suppose. ^^ Those earlier stories that I’ve let others look at weren’t divided all over the place and were actually written in proper story format though.
Now that I think about it, I did write a summary of the general plot idea and character information for a friend along with sending her the mess that was the story itself. ^^; I suppose I could do that should I decide to share one again.
Anyway, this was something I just wanted to get off my chest. ^^
Before anyone starts raging about my selection, let me remind you that this is all opinion. It’s only natural that what I consider cute or ugly won’t be the same as someone else’s idea of cute or ugly.
I’ve been meaning to do this post for a while but have been lazy when it comes to screencapturing and editing the images. Well, here they are! XD These are my picks of ugly and mildly uncute animals from Com2uS’ Tiny Farm. The percentages below the animals indicates how many of those types I have in possession.
Among the types of animals shown above, there are some exceptions like these. ^^~ They’re not oozing of cute but they’re not as hard on the eyes as the others. (The Fat Cat has a medal next to it since I’ve maxed out its Mastery gauge.)
Finally, some of the Legendary Animals fall under the eew category too such as the pegasus and heavenly unicorn. The dragon’s kind of meh as well though.
So why are they ugly to me? I think it mostly has to do with their eyes. I love cartoon animals (and even plush toys) that are chubby, fluffy, and have beady, dotty-eyes. ^^
For example! Tiny Farm sheep are super cute … unless you count the basic adult sheep which look kind of weird. (See first screencap here.) But these adolescent types are adorable~!
These bears are another example~!
They’re already cute without clothing but their costumes make them even cuter. ^o^~
I didn’t include the bearded pigs, boars, or hamsphires since they’re all right in my book. I definitely like them more than butt ugly unicorns.
…. I forgot to screencapture the fish. .____. I really wish they could get a makeover since so many of them really don’t fit the cute theme of the game. :(
Speaking about makeovers, Tiny Farm held an election a few weeks ago and one of the candidates was a bearded pig whose campaign was all about revising designs for unpopular animals. The other two candidates were a unicorn vying to keep things as is (I think? I can’t remember) and a cute little bird that chirped about bringing MORE cute animals to Tiny Farm.
The bearded pig won. :E I’m not sure what Com2uS has in mind or what their staff consider uncute but I’m hoping there’s some sort of voting system for players before they roll out new designs because I’d vote the hell out of that gross donkey.
Honestly, Com2uS has so much they can do with Tiny Farm such as opening up that last map area. I could seriously use the space since animal certificates are so costly for every map I have right now. But I guess designing a whole new section takes a lot of time. Then again, maybe if they’d stop constantly generating new animal sets they could focus more on it? I suppose from their point of view, they have to keep putting out something new every week or two to keep the game fresh. The thing is, there are already SO MANY ANIMALS to collect. It won’t kill them to take a breather once in a while so players can “catch up”.
It’s a good thing they’re expanding storage space with every few updates as I need to keep putting away older animals to try and accommodate the newcomers but I’d really like to see them finish up some older collections. :| There are still a bunch of Heroic Animals that have yet to visit Tiny Farm after all.
Boy, I totally went off on a tangent there. Well, there’s not much to say about unappealing animals other than to show them and kind of explain why they don’t click with me. ^^
Gosh. It’s been almost a month, hasn’t it? I really should make more of an effort to post here seeing that I’m paying for the domain name but I spend most of my time on Twitter. ^^; In fact, part of today’s post will contain summaries of topics that I’ve yakked about there. That should make for an easy update, yes? XDContinue reading →
Yes, my impressions about this tablet are a few months late since I just bought it about a week ago online but just received it on Thursday. Since there are a lot of reviews out there already, I’m not going to go into the specs and general tablet information since they can be easily found through a simple search on a search engine. Instead, I’m just going to talk about my experiences with it.
First off, I love the tablet! The size is quite comfortable for me although, admittedly, a 7″ tablet would probably be even MORE comfortable for me to hold and type on but I do prefer the bigger screen.
Since I have a habit of writing a novel for a post, here are more thoughts in point form:
Set up was painless!
The screen is lovely and colours are quite vivid!
I ignored and continue to ignore most of the pre-installed apps since they are useless to me and there are probably better alternatives anyway.
Audio seems to hiccup a bit at the lowest or close to the lowest setting. :/ I’m not sure if it’s my device or if this is something that all MeMO Pad 8s experience. (A quick Google search returns with nothing. :()
Battery consumption is …. suspicious. I will go into more details about this below.
Screen brightness at the absolute lowest setting is strangely bright enough for indoor use without any issue. o_O It’s not like that with my Galaxy Tab 10.1 (where I have to squint to see things at the same setting) or iPad mini w/ Retina (viewable but a higher setting works better).
Phew. It’s been a while since I wrote up an entry on Tiny Farm. I’m still playing it because I love collecting the super cute animals. I just wish animal certificates weren’t so expensive. I’ve long exhausted the ability to buy them with gold. Have to rely on Bells now. :(
Anyway, Tiny Farm received a massive overhaul a few weeks ago. Oddly, the ONLY revision the inventory UI received was reduced icon sizes so now each page has 2 lines of items instead of a single one. While that reduces the amount of scrolling one had to endure, it still means A LOT of scrolling for someone like me that has tons of things in storage. Sure, I can sell stuff like fences and rebuy them but why would I? Why should I have to? I’d rather save the money to spend on other things like the unnecessarily expensive lottery draw events.
I recorded the video on my iPad mini with Retina to show how idiotic the inventory design is. In it, you will see that I have to scroll forever to find the freakin’ Yellow Lotus Lantern that was automatically placed in inventory after claiming it from the gift area. I know I zoom past it in the initial scroll-by but it’s just to show that it doesn’t pop up at the end like what other sadistic developers may do with new things you get. At least that would make some sort of sense. This lantern showed up on page 7 or so.
The video was originally longer to show that every single item I have in the gift area is subject to the same random treatment but I decided just showing the lantern was enough.
So what can be done to improve the damnable design? Here are my suggestions:
ALL new items/animals you get should appear at the BEGINNING of your inventory.
Additional tabs on the side to sort between plants/trees, fences, and decorations just like in the freakin’ Store page.
Some ability to manually input a search string to look for something.
I wonder if there’s something in the code that’ll make these additions extremely difficult to implement? There’s no reason such logical ideas haven’t found their way into the game yet. It’s been over TWO YEARS since Tiny Farm debuted. Inventories will only get larger over time. >:/
I might fire off a message to Com2uS about this. A few weeks ago, I complained about the simplicity of the Com2uS Hub to them such as the inability to easily locate one’s post and the lack of a search function (for keywords and users) so what’s another complaint? XD They can make pretty looking games but they sure can’t seem to create intuitive user interfaces. The Hub is SO backwater it’s not funny. The way it functions is like a message forum from a few decades ago. 9__9
Unrelated: I got an ASUS MeMO Pad 8 yesterday! Loving it so far! :D It may be an entry level, no frills sort of tablet but it’s still great and totally does the job for me! Besides, I already have an iPad mini with Retina after all so I don’t need another premium tablet; even if it’s with a different and a much more customizable OS. :3 I’ll probably babble about it a bit later!